I remember Wizardry for the NES was like this, and my friend would turn off his Nintendo and pull out the cartridge as fast as possible after someone in the party died or lost a level or something, before the game could "save" the current progress. So basically, the game nearly constantly updated the single save file.
Komag wrote:I remember Wizardry for the NES was like this, and my friend would turn off his Nintendo and pull out the cartridge as fast as possible after someone in the party died or lost a level or something, before the game could "save" the current progress. So basically, the game nearly constantly updated the single save file.
Daniel.
A gently fried snail slice is absolutely delicious with a pat of butter...