created cinematic of finish???

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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pulpum
Posts: 155
Joined: Wed Apr 18, 2012 1:23 am
Location: bordeaux, france

Re: created cinematic of finish???

Post by pulpum »

yes! :mrgreen:

that's why I love you at almost human. you are here and you've got ideas! :) thanks!
ad&d / ff / d&d
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bacchus1974
Posts: 77
Joined: Sun Apr 08, 2012 7:35 pm

Re: created cinematic of finish???

Post by bacchus1974 »

please i don t managed to created a cinematic of end for my dungeon

somebody help me to realized this cinematic

how i do please help me
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mahric
Posts: 192
Joined: Sun Nov 04, 2012 3:05 pm

Re: created cinematic of finish???

Post by mahric »

Maybe this will help you a bit.

Here's the source to the ending cinematics I used for my MOD, the wine merchant's basement.
http://grimrock.nexusmods.com/download/366

1) unzip these files and put them in your /mod_assets/cinematics folder of your dungeon
2) in your dungeon make a hidden pressure plate pointing to lua script with the function below:

Code: Select all

function ending()
	completeGame("mod_assets/cinematics/outtro.lua")
end
That should do the trick.
When you run this from the editor, you'll only see "Game completed.".
To see the cinematics themselves, export your dungeon and run it from grimrock the game (instead of the level editor).
Did you visit the Wine Merchant's Basement? And heard about the Awakening of Taarnab?
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