Is there a way to catch the direction of attempted movement?

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Isaac
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Joined: Fri Mar 02, 2012 10:02 pm

Re: Is there a way to catch the direction of attempted movem

Post by Isaac »

Komag wrote:Wow, that's quite an interesting puzzle!
What I've used it for is even more interesting than a puzzle ~though it is sort of a kludge solution. I like it. It will be in my first published mod (hopefully soon).
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