Would make this game rock, look at other games like Minecraft, Settlers etc.. The benefit is replayability any game that has this will last.
A Map Editor.
Websites will spring up with the top ten maps in no time.
Texture Packs and of course the SDK


I personally prefer hand crafted stuff in games like this. I mean, I do enjoy rogue-likes and stuff like that too, but I think when a game is really hand crafted the developers can really give a better feeling of atmosphere, exploration, and delving into a real dungeon.Alaric wrote:From what I understand (which admittedly isn't all that much) procedural generation doesn't lend itself overly too well to things like involved puzzles and other complicated and imaginative role-playing elements.
I wholeheartedly agree.Renevent wrote:I personally prefer hand crafted stuff in games like this. I mean, I do enjoy rogue-likes and stuff like that too, but I think when a game is really hand crafted the developers can really give a better feeling of atmosphere, exploration, and delving into a real dungeon.Alaric wrote:From what I understand (which admittedly isn't all that much) procedural generation doesn't lend itself overly too well to things like involved puzzles and other complicated and imaginative role-playing elements.