Awesome Dungeon

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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LordGarth
Posts: 500
Joined: Mon Jun 18, 2012 5:07 pm
Location: Colorado USA

Re: Awesome Dungeon

Post by LordGarth »

Hello all

Isn't it nice to have Blue Goromorgs, purple goromorgs, storm golems, horrors, crawling eyes, frost uggardians, and lightning uggardians all on one floor fighting against you.

Like one big happy family ahahhahahahahah

LG
Dungeon Master and DOOM will live forever.
Batty
Posts: 509
Joined: Sun Apr 15, 2012 7:04 pm

Re: Awesome Dungeon

Post by Batty »

LG, I'm looking forward to this Awesome Dungeon with all its variation.

I'm gonna drink a 6-pack then speedrun all 70+ floors! :lol:
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LordGarth
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Joined: Mon Jun 18, 2012 5:07 pm
Location: Colorado USA

Re: Awesome Dungeon

Post by LordGarth »

I am making it so it can not be speed run. Monsters must be killed for the key they will drop to open a door to the stairs or next room. All areas must be checked for better equipment and for switches and sometime secret switches to open doors to the next area.

Also, one can not speed run past black hook horrors, vingolevs, osillithus, warracks, enraged nightmares, phantoms, ghosts, crawling eyes, hollow spectres or a shadow of evil.

muuuaaahahahhahahahahah,

LG
Dungeon Master and DOOM will live forever.
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LordGarth
Posts: 500
Joined: Mon Jun 18, 2012 5:07 pm
Location: Colorado USA

Re: Awesome Dungeon

Post by LordGarth »

ooh

and dont forget the dragons.

hahahahahahahahahahhahahahah

LG
Dungeon Master and DOOM will live forever.
Batty
Posts: 509
Joined: Sun Apr 15, 2012 7:04 pm

Re: Awesome Dungeon

Post by Batty »

LordGarth wrote:Also, one can not speed run past black hook horrors, vingolevs, osillithus, warracks, enraged nightmares, phantoms, ghosts, crawling eyes, hollow spectres or a shadow of evil.
I like those Lovecraftian names!

ok, no speedrun, but I'm still gonna finish all 70+.
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LordGarth
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Location: Colorado USA

Re: Awesome Dungeon

Post by LordGarth »

I hope to make an interesting big dungeon.

floating mouth pic is up

http://www.flickr.com/photos/88418394@N04/

I have an enormous amount of work already and there is much more to do. The basic layout of all floors is done. The monster spawners are in place on all floors and now I am putting in all the activators and connecting them and choosing a monster for each spawner. I have it all laid out what monsters are on each floor.

Then I will finish putting in sounds, decorations, and equipment.

I think I have all the monsters ready and tested. Unless I decide to add a new monster or two.


LG
Dungeon Master and DOOM will live forever.
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LordGarth
Posts: 500
Joined: Mon Jun 18, 2012 5:07 pm
Location: Colorado USA

Re: Awesome Dungeon

Post by LordGarth »

I am now putting in monsters for floor 40 to 50. No one will have a chance muahahahahah. But you can play anyway for shear humiliation.

hahahahah

I must remember to put the new weapons and armor in.

LG
Dungeon Master and DOOM will live forever.
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TheLastOrder
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Joined: Wed Oct 17, 2012 1:56 am

Re: Awesome Dungeon

Post by TheLastOrder »

This is a completly crazy community...

I adore it!!! :D
Batty
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Joined: Sun Apr 15, 2012 7:04 pm

Re: Awesome Dungeon

Post by Batty »

LordGarth wrote:No one will have a chance muahahahahah. But you can play anyway for shear humiliation.
I luuuuv a deathfest! Bring it LG!
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LordGarth
Posts: 500
Joined: Mon Jun 18, 2012 5:07 pm
Location: Colorado USA

Re: Awesome Dungeon

Post by LordGarth »

Working hard and fast as i can. Monster spawners and activators are placed up to floor 50.

New monsters. Mummy and ghoul and the patrols for them. I will try to get pics up soon.

LG
Dungeon Master and DOOM will live forever.
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