Hello,
All has someone come up with a way to a ressurection spell and a cure poison spell and cure disease spell.
Thx,
LG
New spells idea
New spells idea
Dungeon Master and DOOM will live forever.
- JohnWordsworth
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Re: New spells idea
I like the idea of having some form of Resurrection spell which requires the user to hold a 'Crystal Shard' or some such item, so you couldn't use it too often but you could use it at a cost. Or perhaps you inflict the caster (or resurect-ee) with some debilitating effect for some time to prevent over-casting of the spell.
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Re: New spells idea
Good question.JohnWordsworth wrote:I like the idea of having some form of Resurrection spell which requires the user to hold a 'Crystal Shard' or some such item, so you couldn't use it too often but you could use it at a cost. Or perhaps you inflict the caster (or resurect-ee) with some debilitating effect for some time to prevent over-casting of the spell.
I was thinking about this, but I can't find anything for resurrecting only only one champion... all or nothing, with the party:heal() script.
To cure poison/diseased you can try the scripts:
party:getChampion(i):setCondition("diseased", 0)
and
party:getChampion(i):setCondition("poison", 0)
Re: New spells idea
Its a little weird, but you could figure out who is dead and who is alive first, then resurrect everyone and re-kill the ones who are supposed to be dead.
Re: New spells idea
The cost for the spell would be a high skill lvl needed and like 500 mana.
LG
LG
Dungeon Master and DOOM will live forever.