Block Player Movement
Block Player Movement
I have searched and searched and can't find what I'm looking for. I need something that will prevent the player from moving forward, but also be invisible or at the least very small. Is this possible? The existing block objects are too large and clip through things.
Re: Block Player Movement
Nevermind, effectively did it with this: viewtopic.php?f=14&t=3354
But, is there a way to create something like this iwthout redefining an existing object?
But, is there a way to create something like this iwthout redefining an existing object?
Re: Block Player Movement
Glad I could help! haha
'fraid not. As far as I know, blockages and doors are the only things that stop a player.
You can make a blockage with a floor model too.
'fraid not. As far as I know, blockages and doors are the only things that stop a player.
You can make a blockage with a floor model too.
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
- Message me to join in!
Re: Block Player Movement
Ive used silent, invisible teleporters to just keep knocking you back one space,
Currently conspiring with many modders on the "Legends of the Northern Realms"project.
"You have been captured by a psychopathic diety who needs a new plaything to torture."
Hotel Hades
"You have been captured by a psychopathic diety who needs a new plaything to torture."
Hotel Hades
Re: Block Player Movement
eww, I would prefer an invisible blocker, although I don't like those eithermsyblade wrote:Ive used silent, invisible teleporters to just keep knocking you back one space,
Finished Dungeons - complete mods to play
Re: Block Player Movement
What I'm doing isn't an invisible blocker, here's a screenshot of what I did with this.


Re: Block Player Movement
That looks cool!
It kinda clips with the ceiling though (doesn't connect properly)
It kinda clips with the ceiling though (doesn't connect properly)
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
- Message me to join in!
Re: Block Player Movement
the door arches are clipping with the corner pillars, but the statue shadow thing is pretty cool 
Finished Dungeons - complete mods to play
Re: Block Player Movement
Yeah, the clipping happened when I had to defineObject instead of cloneObject...what i was going to do was leave that at the edge of the wall like it normally looks when you place one but I couldn't stop you from walking through it. Will try to figure that out later. This is what it's supposed to look like, but you can walk through it.

Just started modding yesterday, got some ideas, so will probably have a lot of questions/posts. Glad the community is so responsive/helpful.
Once I complete the level layout, I'm going to ask for some Alpha testers to just look at the dungeon design before I continue to add puzzles/customizations.

Just started modding yesterday, got some ideas, so will probably have a lot of questions/posts. Glad the community is so responsive/helpful.
Once I complete the level layout, I'm going to ask for some Alpha testers to just look at the dungeon design before I continue to add puzzles/customizations.
Re: Block Player Movement
Just attempted to implement this but I'm getting this error: "attempt to call method 'setSubtileOffset' (a nil value) X"
viewtopic.php?p=31953#p31953
viewtopic.php?p=31953#p31953
