gotta love the easy ones!
two methods, editor objects alone, or script.
Editor Objects:
place a counter set to 3
link each plate to the counter with two connections:
"activate --> decrement"
"deactivate --> increment"
link the counter to the door. and depending on whether you want the door to open permanently or not:
permanent: link with "activate --> open"
not permanent (only stays open if all three plates stay down): link with "any --> toggle"
Script:
Code: Select all
function checkPlates()
if plate1:isDown and plate2:isDown and plate3:isDown then
thisDoor:open()
else
thisDoor:close()
end
end
link each plate to the script with "any --> checkPlates"
that is the non permanent setup. if you want the door to open permanently just change the script to:
Code: Select all
function checkPlates()
if plate1:isDown and plate2:isDown and plate3:isDown then
thisDoor:open()
end
end
I haven't tested any of that but it's pretty straightforward so it should work I think