Save As [*SOLVED*]

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
Post Reply
User avatar
Nickydude
Posts: 44
Joined: Sun Oct 28, 2012 1:34 am
Location: UK

Save As [*SOLVED*]

Post by Nickydude »

Is it possible to save a project as a different name?
Last edited by Nickydude on Tue Nov 06, 2012 1:51 am, edited 1 time in total.
"Hey look! A dungeons and Dragons ride...!"
User avatar
Neikun
Posts: 2457
Joined: Thu Sep 13, 2012 1:06 pm
Location: New Brunswick, Canada
Contact:

Re: Save As

Post by Neikun »

Not currently. This is probably because the save location would be limited to the same folder as the original file.
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
  • Message me to join in!
User avatar
Nickydude
Posts: 44
Joined: Sun Oct 28, 2012 1:34 am
Location: UK

Re: Save As

Post by Nickydude »

So would i be ok in renaming the folder and the .dungeon_editor file?
"Hey look! A dungeons and Dragons ride...!"
User avatar
Neikun
Posts: 2457
Joined: Thu Sep 13, 2012 1:06 pm
Location: New Brunswick, Canada
Contact:

Re: Save As

Post by Neikun »

..Hard to say.
I think so. I just copied my dungeon file and renamed it. It opens normally.
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
  • Message me to join in!
User avatar
HaunterV
Posts: 676
Joined: Mon Apr 16, 2012 9:54 pm
Location: Barrie, Ontario, Canada

Re: Save As

Post by HaunterV »

Neikun wrote:..Hard to say.
I think so. I just copied my dungeon file and renamed it. It opens normally.
question is can you modify it and then modify the copy and have 2 different versions? and would it register as 2 different versions on Steam?
Grimrock Community 'FrankenDungeon 2012. Submit your entry now!: http://tinyurl.com/cnupr7h
SUBMIT YOUR ASSETS! Community Asset Pack (C.A.P.): http://tinyurl.com/bqvykrp
Behold! The HeroQuest Revival!: http://tinyurl.com/cu52ksc
User avatar
Neikun
Posts: 2457
Joined: Thu Sep 13, 2012 1:06 pm
Location: New Brunswick, Canada
Contact:

Re: Save As

Post by Neikun »

You can only save as the dungeon_editor file you're currently working with. So if you save one and want to work on the other version, you would have to open the other before you start saving changes.
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
  • Message me to join in!
User avatar
HaunterV
Posts: 676
Joined: Mon Apr 16, 2012 9:54 pm
Location: Barrie, Ontario, Canada

Re: Save As

Post by HaunterV »

Neikun wrote:You can only save as the dungeon_editor file you're currently working with. So if you save one and want to work on the other version, you would have to open the other before you start saving changes.
i figured that but the copy would be a different name. so say you make a dungeon with the old normal dungeon set then you make one about the past version with your clean dungeon set, this method should be a quick and effective way of essentially cutting and pasting the dungeon.
Grimrock Community 'FrankenDungeon 2012. Submit your entry now!: http://tinyurl.com/cnupr7h
SUBMIT YOUR ASSETS! Community Asset Pack (C.A.P.): http://tinyurl.com/bqvykrp
Behold! The HeroQuest Revival!: http://tinyurl.com/cu52ksc
User avatar
Neikun
Posts: 2457
Joined: Thu Sep 13, 2012 1:06 pm
Location: New Brunswick, Canada
Contact:

Re: Save As

Post by Neikun »

I see no reason why it shouldn't work. It'd just be a matter of changing decorations to the alternate wallset after that.
I would test it but I'm packing up my Golden Statues and Diseased Monsters packs. :3
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
  • Message me to join in!
User avatar
msyblade
Posts: 792
Joined: Fri Oct 12, 2012 4:40 am
Location: New Mexico, USA
Contact:

Re: Save As

Post by msyblade »

Yeah, it works fine, I didnt end up with 2 dungeons, and 2 mod_assets, but I completely Renamed the Dungeon,and Re-wrote the description. I hadnt even renamed the "mydungeonname" folder and it worked fine because the .dat starts inside that folder anyway.
Currently conspiring with many modders on the "Legends of the Northern Realms"project.

"You have been captured by a psychopathic diety who needs a new plaything to torture."
Hotel Hades
User avatar
Nickydude
Posts: 44
Joined: Sun Oct 28, 2012 1:34 am
Location: UK

Re: Save As

Post by Nickydude »

Thanks guys, I renamed the folder and the ".dungeon_editor" file and it all works good. I really didn't want to blindly try it in case I couldn't load it again for some reason but it's all good. :)
"Hey look! A dungeons and Dragons ride...!"
Post Reply