[MOD] The Lost Continent (TLC) source released

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cromcrom
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[MOD] The Lost Continent (TLC) source released

Post by cromcrom »

Hi all,

I am releasing the TLC source so far.
http://grimrock.nexusmods.com/mods/11 (go in downloads, there is the source there)
TLC is not complete.
TLC is not very coding efficient.
TLC is not full of neat new textures or 3d items (although there are a few)
TLC is full of hard "work"
TLC is still being worked on, as there are many new features I would like to and will add.

Use what you want of it, and if you do so, giving credits would be great.

If you have questions, please feel free to ask.

Cromcrom.
A trip of a thousand leagues starts with a step.
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Neikun
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Re: [MOD] The Lost Continent (TLC) source released

Post by Neikun »

You've done so many creative things with TLC
The source will help others make even more creative things.
Thanks, Cromcrom!
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cromcrom
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Re: [MOD] The Lost Continent (TLC) source released

Post by cromcrom »

Thanks a lot :-)
Indeed, it might help coders get some stuffs, but I am a little messy, so it might be hard to get into the things. However, I can help explain some stuffs.
Anyways, hope it helps.
A trip of a thousand leagues starts with a step.
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HaunterV
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Re: [MOD] The Lost Continent (TLC) source released

Post by HaunterV »

great gift to the community.
Grimrock Community 'FrankenDungeon 2012. Submit your entry now!: http://tinyurl.com/cnupr7h
SUBMIT YOUR ASSETS! Community Asset Pack (C.A.P.): http://tinyurl.com/bqvykrp
Behold! The HeroQuest Revival!: http://tinyurl.com/cu52ksc
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Neikun
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Re: [MOD] The Lost Continent (TLC) source released

Post by Neikun »

cromcrom wrote:Thanks a lot :-)
Indeed, it might help coders get some stuffs, but I am a little messy, so it might be hard to get into the things. However, I can help explain some stuffs.
Anyways, hope it helps.
Typically, the less simplified a code is, the easier it will be to understand.
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
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