Does someone already had the idea to create a teleporter system like in Eye of the Beholder when you're in the dwarfs levels :

Activation of the teleporter when you use a specific item on the wall object.
Is this feature possible with Grimrock ?

Code: Select all
defineObject{
name = "eob_teleport_door_socket_ankh",
class = "Alcove",
anchorPos = vec(0.21, 1.58, -0.45),
targetPos = vec(0.2, 1.65, -0.45),
targetSize = vec(0.1, 0.1, 0.1),
placement = "wall",
onInsertItem = function(self, item)
return item.name == "door_ankh" and self:getItemCount() == 0
end,
editorIcon = 92,
}