Skuggasveinn wrote:
You should finish this, there is something going on here that I like.
The music is good, more than good in fact and it adds to the atmoshpere.
Skeletons seem to be the dominant monster here, a few snails and spiders also.
After a while the party starts to get really hungry, you can find sem beatles on the upper floor, and the snails drop food
but spiders and skeletons don't, so I was missing alot on the fighters since they didn't have enough food.
The fact that I didn't finish was that I couldn't free the ogre, I had found one key and was at the part where you can drop the skeleton groups down the pits by opening and closing with the lever. I placed the key for some reason on one of the alters inside the "cell". Then I opened up the pits and jumped down, killed some skeletons and got up the stairs, but didn't find something to close the pits again, and the key was stuck in the alter on the other side, maybe its a bug, maybe I just missed something. Skuggasveinn.
Thank you for your feedback, you said some very kind things and I'm overjoyed that you enjoyed the mod enough to play as far as you did. Have you considered upvoting or favouriting the mod on the Steam Workshop?
Are the food shortages debilitating or challenging? If they put pressure on you without making you want to quit I'm inclined to leave them as they are. On the other hand if they frustrate you to the point of anger I'll add more food.
You're absolutely right that the pits can only be closed there from one side. So if you fall down you can't close them once you get back up. That's an oversight on my part. I'll fix that right away.
I've had a look at the altars you refer to, unfortunately I can't recreate the but you found. Placing a key on them I'm perfectly able to pick it back up, I'm a little lost on this one, but I fear it may be something on your side. I'll double check when I fix the pits.
The puzzle you're referring to is deceptively simple.
Warning: Clue
The clue given in the room is:
"The world must be protected from dangerous things.
Wouldn't you agree pilgrim?
These cells were to be filled by our most atavistic weapons.
Dangerous things, locked away"
The word atavistic is roughly synonymous with words like primal, or ancestral.
If you're still struggling let me know and I'll give you the solution. (Wait for me to update the mod first of course, should be coming within the hour.)