[Models] New created Models..
Re: [Models] New created Models..
Héhéhé, it will make a nice stalker creature!
- undeaddemon
- Posts: 157
- Joined: Fri Mar 02, 2012 3:38 pm
Re: [Models] New created Models..
This thread, has some great, no *GREAT* content! Thank You so much!!

That said, I know I may be missing something so very mundane and basic, but.. how can I add a "specific" note to the square table=altar ? [Add in editor, not in-game]
Thanks,
UD
That said, I know I may be missing something so very mundane and basic, but.. how can I add a "specific" note to the square table=altar ? [Add in editor, not in-game]
Thanks,
UD
Re: [Models] New created Models..
Was it in Dungeon Master, very disturbing^^ And hopefully will in LoG!scorp29 wrote:Héhéhé, it will make a nice stalker creature!
Nice from you, thx!undeaddemon wrote:This thread, has some great, no *GREAT* content! Thank You so much!!
That said, I know I may be missing something so very mundane and basic, but.. how can I add a "specific" note to the square table=altar ? [Add in editor, not in-game]
Thanks,
UD
I dont know exactly what you think about, can you please describe a bit more?
Do you mean in appearance?
Dungeon Master Resource Pack worker and passionated Beer drinker
Re: [Models] New created Models..
BTW, i plan to add a second model to the table, such as the 'dirt' models in LoG.
So one can add it to the table bottom and it looks a bit more abandoned.
And eventually a third with some spiderwebs or something.
So one can add it to the table bottom and it looks a bit more abandoned.
And eventually a third with some spiderwebs or something.
Dungeon Master Resource Pack worker and passionated Beer drinker
Re: [Models] New created Models..
Just renamed the 'viking sword' entry to
'Germannys Dungeon Master and Custom Assets '
That suits the whole thing much better
And add new food supply: Big Cheese from Dungeon Master

Germannys Dungeon Master and Custom Assets -- a collection of items and weapons
DL: Germannys Dungeon Master and Custom Assets at Grimrock Nexus
Soon i have to rename the whole set, including change the folder name.. a bit weird, but fits feature additions better!
'Germannys Dungeon Master and Custom Assets '
That suits the whole thing much better
And add new food supply: Big Cheese from Dungeon Master

Germannys Dungeon Master and Custom Assets -- a collection of items and weapons
DL: Germannys Dungeon Master and Custom Assets at Grimrock Nexus
Soon i have to rename the whole set, including change the folder name.. a bit weird, but fits feature additions better!
Dungeon Master Resource Pack worker and passionated Beer drinker
Re: [Models] New created Models..
The nexus entry renaming is welcomed 
The wizard eye looks promising !
You make some nice resource as always.
The Firestaff looks really good !
And the cheese model and texture are nice.
A bit too red or rot for my taste but well I'm not locked in a dungeon...
The wizard eye looks promising !
You make some nice resource as always.
The Firestaff looks really good !
And the cheese model and texture are nice.
A bit too red or rot for my taste but well I'm not locked in a dungeon...
Re: [Models] New created Models..
@LordYig:
Hehe, normally you wouldn´t find any cheese in a dungeon(mice?), and if, it stays there a bit longer^^
I want to recreate DM & CsB items close to the original arts, so everyone can recognise them easily.
This is the original cheese - it´s like a 'babybel' ^^

I think he is really too bright and red, but my ver. is close to it.
Hehe, normally you wouldn´t find any cheese in a dungeon(mice?), and if, it stays there a bit longer^^
I want to recreate DM & CsB items close to the original arts, so everyone can recognise them easily.
This is the original cheese - it´s like a 'babybel' ^^

I think he is really too bright and red, but my ver. is close to it.
Dungeon Master Resource Pack worker and passionated Beer drinker
Re: [Models] New created Models..
This is great, but doesn't your cheese look kind of... fetid? I'll give you that is what I would expect in a dungeon, but not something it would be easy to convince me to eat. Don't get me wrong great work.
I am the God of darkness and corruption.
viewtopic.php?f=14&t=4250
viewtopic.php?f=14&t=4250
Re: [Models] New created Models..
Well, it wouldn't be that hard with the other options being mostly maggots, bugs, rats, moles and raw lizard meat...Asteroth wrote:This is great, but doesn't your cheese look kind of... fetid? I'll give you that is what I would expect in a dungeon, but not something it would be easy to convince me to eat.
Re: [Models] New created Models..
New additions, first Dungeon Master/CSB Keys
- Iron key
- Solid key
- Key of B
- Square key

I add more keys later^^
Germannys Dungeon Master and Custom Assets -- a collection of items and weapons
DL: Germannys Dungeon Master and Custom Assets at Grimrock Nexus
- Iron key
- Solid key
- Key of B
- Square key

I add more keys later^^
Germannys Dungeon Master and Custom Assets -- a collection of items and weapons
DL: Germannys Dungeon Master and Custom Assets at Grimrock Nexus
Yes, hehe^^ OK.. i´ll add one xtra texture in a cleaner look, then you decide..Merethif wrote:Well, it wouldn't be that hard with the other options being mostly maggots, bugs, rats, moles and raw lizard meat...Asteroth wrote:This is great, but doesn't your cheese look kind of... fetid? I'll give you that is what I would expect in a dungeon, but not something it would be easy to convince me to eat.
Dungeon Master Resource Pack worker and passionated Beer drinker
