http://grimrock.nexusmods.com/mods/147/
http://steamcommunity.com/sharedfiles/f ... =113413801
Explore the ruins of a mountain fortress, hoping for a chance at escape. With luck, you can avoid whatever caused all this horror...
I'm confident there aren't any showstoppers hidden in here, and I've enjoyed testing it. I haven't gotten any other eyes on it, but I think I've made a halfway decent dungeon. Me, I'm just happy I finished it, for now.
Edit: My hubris in expecting a pristine and flawless publishing has been revealed! Following are some hints that might not be readable for you in my first version!
Level 2:
not neighboured bed to end the lockdown. We may yet see sun.
Remember - NOT A SNACK.
tar bead, slime bell, chicken soup lore
cave nettle, cave nettle, don't dare to pour
milkreed, blossom, all kitten new
Set aflame
Set aflame and be ready
Immolate thy neighbours all from a spark
Immolation from buttons
Checkering neighbours in flame
This place connects passages from deeper caverns.
from there, up, and forges. We leave to escape.
four streams from south shafts
to north drains, drain every room.
lighted rooms are important for that.
room of statues unlocks from east to west.
luck and fortune.
do not trust that damned wizard.
it runs loose. the pit untrusted. damn not our children's children.
please please please do not open gate for it.
it is smash. all that it is.