
I´m unhappy with my texture ATM, and i´ve done few mistakes with the multires modifier and UV-mapping.
Think i will bwgin new from base mesh.. grmmll^^
Bad texture



I'm really sorry if I sounded stressful or demanding in anyway... I absolutely didn't mean to. It's the same here for me, and everything you share with us is amazing.germanny wrote:Yeah, feel free to implement, glad to help you out!
But i won´t do work under pressure or timing, i am heavily involved in my daily job. So this is a stressfree entertainment thing for me.
Don´t be sorry, anything OK^^ The big eye IS green/yellow. It only opened if wizeye attacks the party and invokes a spell. DM fans know that xDPandafox wrote:if possible, can you try the big eye green or yellow...? And the skin a little more red...
sorry, I know it is your work, but I just want to suggest... sorry...
Sharing.. i know^^ No prob,i wanted to state clearly that i didn´t want to get involved in any project group. As i mentioned before, my time is limited. It can be that i have no spare time over longer periodes. For that i cannot fulfill any team based jobs in time. Truly i have not enough time to post extensively here in LoG forum. (I work on things instead)Diarmuid wrote:Hey, these doors are looking great!!!
I'm really sorry if I sounded stressful or demanding in anyway... I absolutely didn't mean to. It's the same here for me, and everything you share with us is amazing.




Thx, was a lot work. It was a project that i begun in the mid 90s with another software called monzoom 3D. Never finished, i ran into hardware probs then and stopped, it was too big for the hardware..Isaac wrote:Very nice; what was it for? (Rendering, or just modeling experience?)