Spawn if alive
Spawn if alive
How can I make a hidden pressure plate activate a spawner only if another monster is alive?
Re: Spawn if alive
Should be fairly straightforward... do you know in advance the ID of the monster in question? e.g. skeleton_warrior_1 or is it a generic monster that you need to locate?
If you know the ID it should be as easy as linking the pressure plate to this script:
If you know the ID it should be as easy as linking the pressure plate to this script:
Code: Select all
function isAlive()
if findEntity("skeleton_warrior_1") ~= nil then
spawner_1:activate()
end
endPuzzle Frameworks - http://www.grimrock.net/forum/viewtopic.php?f=14&t=4564
Magic Pack - https://www.nexusmods.com/grimrock/mods/70
Area of Effect Spell System - http://www.grimrock.net/forum/viewtopic ... 150#p44382
Magic Pack - https://www.nexusmods.com/grimrock/mods/70
Area of Effect Spell System - http://www.grimrock.net/forum/viewtopic ... 150#p44382