[WIP] Water / Thirst Script and Fountain Model Request!

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Skuggasveinn
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Re: [WIP] Water / Thirst Script and Fountain Model Request!

Post by Skuggasveinn »

I have linked you the assets John, if you are going to release this water system I thought it best that the models would just be included in your pack.

its 1 wall fountain for temple and dungeon but it has 3 stages, flowing, static and empty.
there is also one floor standing fountain thats an altar (I didn't configgure the click boxes for the alter)

I'm using a static model for the flow but particles running around it, it comes out ok, the sound also sells the effect well.
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I also made a poison well, since the water is a different node in the model reskinning it is easy as pie
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Hope you can use this.

Skuggasveinn.
Link to all my LoG 2 assets on Nexus.
Link to all my LoG 1 assets on Nexus.
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LordYig
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Re: [WIP] Water / Thirst Script and Fountain Model Request!

Post by LordYig »

Wow ! That looks very very good !

Can't wait to actually see in it in action !
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Neikun
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Re: [WIP] Water / Thirst Script and Fountain Model Request!

Post by Neikun »

*twitch*

Probably one of my favorite dungeon crawlling decorations.
I like that pool of water as well.
One request, could you adapt it to look like a big coal pit with fire and stuff?

-I saw it and was instantly reminded of a pit of hot coals from the video game, Thunderscape where there was an enchanted ring on the ledge of it.

It looks so good.
Thank you, Skuggs.
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Ixnatifual

Re: [WIP] Water / Thirst Script and Fountain Model Request!

Post by Ixnatifual »

A very cool idea and some nicely put together models, too. What about a water flask model/icon?
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Neikun
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Re: [WIP] Water / Thirst Script and Fountain Model Request!

Post by Neikun »

The icon exists, but flask models leave a lot to be desired as is.
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JohnWordsworth
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Re: [WIP] Water / Thirst Script and Fountain Model Request!

Post by JohnWordsworth »

Wow, those fountains are stunning Skuggasveinn! Infact, they're so good, I feel bad packaging them up with the scripts and releasing them under my account on the Nexus (you will receive many gratuitous thanks in the text!). I'm more than happy if you would rather I send the scripts your way and you release them. Just let me know.

These are so cool - I'll script up the following (probably tomorrow, as I'm likely busy this evening) and pop them on the Nexus ASAP. My current plans for game play mechanics for the fountains are as follows:

1. Using an empty flask on the water fountains will fill the flask with water.
2. Drinking a flask of water will give you about 400 'water points' (out of 1000 for a character), leaving you with an empty flask.
3. If a character runs out of water, their energy bar will slowly drain over time (I didn't want to make running out of water lethal, just a major PITA).
4 Different races consume water at a different rate.
5. I'm thinking of re-skinning the fountain to have 2 more variants - one that will fill a flask with a healing potion, and one that will fill a flask with an energy potion.
6. The poisoned well will be no good for filling a flask (I don't want to put the player in a situation where they can only drink a flask of poison), but would make for a good plot point - how to turn it pure?

Scripts will be fully parameterised, so the 'consumption per second' and the energy drain feature will be optional for instance. Any more ideas appreciated.

@Neikun: Ahh yes, the only real problem with the flasks is that the empty ones and the ones full of water use the same model (so look the same in the game world).
My Grimrock Projects Page with links to the Grimrock Model Toolkit, GrimFBX, Atlas Toolkit, QuickBar, NoteBook and the Oriental Weapons Pack.
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Neikun
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Re: [WIP] Water / Thirst Script and Fountain Model Request!

Post by Neikun »

Aren't poignant potions poisonous?
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Skuggasveinn
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Re: [WIP] Water / Thirst Script and Fountain Model Request!

Post by Skuggasveinn »

JohnWordsworth wrote:I'm more than happy if you would rather I send the scripts your way and you release them. Just let me know.
No no, just release your system with the models, code is my kryptonite, if you send me something I will for sure mess it up :D

I'm just glad you and the others like it.
Neikun wrote:One request, could you adapt it to look like a big coal pit with fire and stuff?
Sure I will look into it ;)

Skuggasveinn.
Link to all my LoG 2 assets on Nexus.
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Neikun
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Re: [WIP] Water / Thirst Script and Fountain Model Request!

Post by Neikun »

Squeak! Yay!
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Ixnatifual

Re: [WIP] Water / Thirst Script and Fountain Model Request!

Post by Ixnatifual »

Waterskin, I meant to say. I think those worked pretty well in Eschalon Book 2.
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