Hello all,
I'm almost positive this is a question that has been asked many times before, but I'm having trouble finding a recent thread that lays this out clearly.
I want to export some of the existing walls so that I can get a look at the dimensions necessary to make a full tileset of my own.
Could you please give me some helpful links?
I'm planning to do some geometry for a sci-fi tileset about a prisoner and his pet andoids, then release the geometry here so that others could have access to it for later purposes.
Please excuse my ignorance.
Best Regards
[Help} Exporting walls into an editable model and importing
Re: [Help} Exporting walls into an editable model and import
hello , you can find the asset pack here
http://www.grimrock.net/modding/asset-pack/
then you have to download this
http://www.johnwordsworth.com/grimrock-model-toolkit/
then just follow tutorial
hope this help
http://www.grimrock.net/modding/asset-pack/
then you have to download this
http://www.johnwordsworth.com/grimrock-model-toolkit/
then just follow tutorial
hope this help
Re: [Help} Exporting walls into an editable model and import
Thanks, that's helpful. I was trying to figure out how to unpack the .dat; asset pack is easier.
Re: [Help} Exporting walls into an editable model and import
If you use Blender, walls, floors, and ceiling is 3x3 default unit.
(I say you that cause I remember that all the models I looked into blender where in fact scaled to hell x) )
(I say you that cause I remember that all the models I looked into blender where in fact scaled to hell x) )