I'm making another new monster for my dungeon but I need help for GMT
I would like to make the wings a little more large, is it possible ? how to ?
thanks
Yes. But conceptually you must understand that the crowern is one mesh. The game does not recognize the wings seperate from its mesh and accompanying animations instructions.
You will need to create a particle effect that moves in space together with the animation of the mesh, which will require mathematics or at least a lot of trial and error guestimation.
Look for clues on how to do this in torch.lua.
alternatively, look at goromorg.lua, which is more precisely what you are looking for. The variables need to be changed, and then the monster's lua needs to refer to that particle system.
Sorry that this isn't as in depth as I would like it to be, but short of doing it myself I wouldn't know how to tell you to do it.
yes I know how to attach a particle system to a monster, I already did it but the problem with this monster is to attach 2 particles systems.
Now I have a fire effect attached to the left wing. The fire follow the movement of the wing, good effect, but I would like to do same for the other wing...
I found a solution for my idea of 2 particles systems following the 2 wings
Easy, only attach 1 particle effect to 1 wing, but the particle effect have 2 same effect at 2 different positions and then there is illusion that there are 2 particles systems that follow the movments of the 2 wings