GREAT news, john! Many thx for your work.
With grimfbx i´m in hope that i can import animated characters from blender.
BTW john, if i import a blender created obj model into GMT with your importer (not assimp), the mesh is mirrored at X-axis.
To prevent that, i have to x-mirror the model and flip normals before export to obj. format. Tis confuse me sometimes.
A bug i guess?
Again, you do great! You are the base of all mods here.
I think i love you
