[Community] Grimrock Model Request Thread

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Wanderer
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Re: [Community] Grimrock Model Request Thread

Post by Wanderer »

Oooh I like gargoyles too but more as decoration.
What sort of Gargoyles you are looking for? As blocker/decoration like the dragon statues and so on?
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Wanderer
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Re: [Community] Grimrock Model Request Thread

Post by Wanderer »

@Komag: Look at this sreenshots, this is how the Items appear ingame, The Icons for the New objects also finished.
If you want I can upload the custom-items now. Plz give last feedback, if it is ok for you like it is at the moment.
I have also added the default sack and wooden_box to the screenshot so you can compare the size of the items.
For me, it appeas pretty good.
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lg wanderer
My first LoG-Mod: Abandoned Places 2
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Wanderer
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Re: [Community] Grimrock Model Request Thread

Post by Wanderer »

Hi Neikun, uploaded the first version of the Belt Bag & Letters pack at G-Nexus.
If you want, you can add the link to the first post:
http://grimrock.nexusmods.com/mods/205/

lg Wanderer

P.s: And of course anyone who wants can download it from now on.
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Komag
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Re: [Community] Grimrock Model Request Thread

Post by Komag »

I think it's incredible, just pure awesome! I might want to use a dingier looking set of letters though, for older papers perhaps. Not as old looking as the original notes, but something in-between. Other than that I'd say this is absolutely perfect, thank you so much! :D
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Neikun
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Re: [Community] Grimrock Model Request Thread

Post by Neikun »

I was thinking more as a prop.
I think my animator cousin could make a monster our of it.
I keep trying to bribe him over to my house with booze but it seems like there's always a blizzard on his off days.

Edit: release list updated.
<I really gotta sit done some time and finish porting the rest of the released mods there. And making it better organized.>
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Community Model Request Thread
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Wanderer
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Re: [Community] Grimrock Model Request Thread

Post by Wanderer »

Oh and dont forget to announce when you are ready to release the testversion of your mod.
I cant wait to test your mod and see the use of the Belt Bag.

lg wanderer

p.s: If you want you can add effects to the textures of the Letters to make them dingier. The basic textures arent so polished as they appear in the screenshot. But it should not be a problem to add withering effects with a image-manipulating-software.
Feel free to retexture the images.
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Komag
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Re: [Community] Grimrock Model Request Thread

Post by Komag »

Hmm, I'm not sure the settings for texture editing, right dds compressions, etc, I'm just thinking a slightly darker tone or some dirtiness. But I'll take a look in-game, they may be already perfect.

I should be ready to ask for a few beta-testers within just a few days :)
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Asteroth
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Re: [Community] Grimrock Model Request Thread

Post by Asteroth »

Neikun wrote:I was thinking more as a prop.
I think my animator cousin could make a monster our of it.
I keep trying to bribe him over to my house with booze but it seems like there's always a blizzard on his off days.

Edit: release list updated.
<I really gotta sit done some time and finish porting the rest of the released mods there. And making it better organized.>
If you could actually get me a gargoyle monster(or your cousin animating someone elses model, whichever). I would owe you an eternal debt of gratitude.
Maybe I could pull out some of my books and do some dark ritual to aid you. Or just thanks may be enough, either way.*shrug*
I am the God of darkness and corruption.
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Komag
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Re: [Community] Grimrock Model Request Thread

Post by Komag »

Yeah, the letter/envelopes are far too bright in the game, otherwise they look great, and the satchel itself looks fantastic! I rotated and adjusted a couple things. A darker set of papers is needed, I'll see maybe tomorrow if I can figure out how to do that. I don't want to post a screen-shot until it's ready :)
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LunasC
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Re: [Community] Grimrock Model Request Thread

Post by LunasC »

The letters look great but it would seem that you cannot see an envelope when you add it to a table.
The item is there but you cannot see it, you can however pick it up. notes and letters seem to work just fine. I dunno whats up with that but I thought someone should mention it.
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