Poisonbolt greater bug? Affects characters level above

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Radar6590
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Joined: Thu Apr 26, 2012 5:27 pm
Location: Boston, MA

Poisonbolt greater bug? Affects characters level above

Post by Radar6590 »

Hey guys. So I'm building my dungeon, and playtesting, etc. Everything's going great. Killing herders is like plucking daisies and all my scripts are working. Then I go into a room I've made on the 4th floor, and I start randomly getting poisoned.

What the heck?

Of course, I check level 3 and level 5, and sure enough I have poison_bolt_greater traps a level below.

Now the natural solution is to initially disable the poisonbolt traps until the player encounters them and disables the traps again themselves (which is probably a better system anyway). That's simple enough. But my question is, why do spells affect characters through levels? This should be fixed, no?
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petri
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Re: Poisonbolt greater bug? Affects characters level above

Post by petri »

Many thanks for the bug report!
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Komag
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Re: Poisonbolt greater bug? Affects characters level above

Post by Komag »

I wonder if something happening "through levels" is related at all to what I'm experiencing with my "flicker" problem here viewtopic.php?f=14&t=5088 (still trying to narrow it down)
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