[HELP] Healing Crystal Red and Green
Re: [HELP] Healing Crystal Red and Green
In the mean time, please offer more colour suggestions!
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Re: [HELP] Healing Crystal Red and Green
I would find use for dark blue and dark purple/violet 
Runebooks: http://www.nexusmods.com/legendofgrimrock2/mods/13/? for Legend of Grimrock 2
Runebooks and books: http://grimrock.nexusmods.com/mods/217/ for Legend of Grimrock 1
Runebooks and books: http://grimrock.nexusmods.com/mods/217/ for Legend of Grimrock 1
Re: [HELP] Healing Crystal Red and Green
I'm getting a feeling like dark crystals are wanted then.
I wonder if I can pull off a translucent crystal.
I'll need some help from Diarmuid to set up the scripts for making crystals in a new material.
I wonder if I can pull off a translucent crystal.
I'll need some help from Diarmuid to set up the scripts for making crystals in a new material.
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
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Re: [HELP] Healing Crystal Red and Green
Hi guys
I'm doing a similar thing in my dungeon (just with big floating runes instead of crystals).
I'm scripting the runes as standard crystals, and using the following script to handle all kind of clicks (inspired by Antti suggestions).
I'm sure there are pros in your approach, but reporting it here just in case it can help you. It can also be a way to detect clicks in the future:
I'm doing a similar thing in my dungeon (just with big floating runes instead of crystals).
I'm scripting the runes as standard crystals, and using the following script to handle all kind of clicks (inspired by Antti suggestions).
I'm sure there are pros in your approach, but reporting it here just in case it can help you. It can also be a way to detect clicks in the future:
SpoilerShow
Code: Select all
lastx = 0
lasty = 0
lastf = 0
lastl = 0
lastS = nil
-- This must be called by the onGui handler
function onClick(g)
-- check if party moved. Use this way to handle also changing facing by mouse look
if (party.x ~= lastx) or (party.y ~= lasty) or (party.facing ~= lastf) or (party.level ~= lastl) then
local dx, dy = getForward(party.facing)
local Sx = grimq.from(entitiesAt(party.level, party.x + dx, party.y + dy))
:where("class", "Crystal")
:first()
if (Sx == nil) then
lastS = nil
else
lastS = Sx.id
end
end
if (lastS == nil) then
return;
end
local S = findEntity(lastS)
if (S == nil) then
return;
end
if (g.button(lastS, 0, 0, g.width, g.height)) then
local pX = g.mouseX / g.width
local pY = g.mouseY / g.height
if (pX < 0.33 or pX > 0.66) then
return
end
local item = getMouseItem()
if (item == nil) then
if (pY > 0.75) then
local pickup = grimq.from(entitiesAt(party.level, party.x, party.y))
:where(grimq.isItem)
:where(function(f) return f.facing == party.facing; end)
:first()
if (pickup ~= nil) then
local mi = grimq.copyItem(pickup)
pickup:destroy()
setMouseItem(mi)
return
end
end
party:heal()
else
activateShrine(S, item)
end
end
end
function activateShrine(S, item)
-- placeholder
hudPrint("used item " .. item.name .. " over shrine " .. S.name)
end
Waking Violet (Steam, PS4, PSVita, Switch) : http://www.wakingviolet.com
The Sunset Gate [MOD]: viewtopic.php?f=14&t=5563
My preciousss: http://www.moonsharp.org
The Sunset Gate [MOD]: viewtopic.php?f=14&t=5563
My preciousss: http://www.moonsharp.org
Re: [HELP] Healing Crystal Red and Green
Nightfall: First Contact is finished and I would like to put the red and green crystal. Please, is there a chance that the crystals within a week of release?
Nightfall: First Contact – http://dedy.euweb.cz/nightfall.html
Re: [HELP] Healing Crystal Red and Green
We should release of first version of the crystals probably tomorrow. Just a last check run to see if everything's ok with the scripts, and pack the whole thing.
Re: [HELP] Healing Crystal Red and Green
The best part of the crystal scripts is that it will become very easy to make your own.
We have five colours at the moment, and if you want to make a new one, it's very easy.
We have five colours at the moment, and if you want to make a new one, it's very easy.
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
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- Eleven Warrior
- Posts: 752
- Joined: Thu Apr 18, 2013 2:32 pm
- Location: Australia
Re: [HELP] Healing Crystal Red and Green
Hi guys 
I would like to know if the Colored Crystal were finished? I have downloaded the Crystals Pack from the Nexus, but it does not have the 5 or 6 colored crystal in it. I would realy like to get a hold of these colored crystals Please
Thxs
I would like to know if the Colored Crystal were finished? I have downloaded the Crystals Pack from the Nexus, but it does not have the 5 or 6 colored crystal in it. I would realy like to get a hold of these colored crystals Please
Thxs
- Eleven Warrior
- Posts: 752
- Joined: Thu Apr 18, 2013 2:32 pm
- Location: Australia
Re: [HELP] Healing Crystal Red and Green
Errrrr yes those one thxs, I did not see them on the site 
