[Asset] Books + Runebooks
Re: [Asset] Books
You and I think very much alike, I think!
"I'm okay with being referred to as a goddess."
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See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
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Re: [Asset] Books + Runebooks
I have finished runebooks
you can donwload them here: http://grimrock.nexusmods.com/mods/217

SpoilerShow

SpoilerShow

Runebooks: http://www.nexusmods.com/legendofgrimrock2/mods/13/? for Legend of Grimrock 2
Runebooks and books: http://grimrock.nexusmods.com/mods/217/ for Legend of Grimrock 1
Runebooks and books: http://grimrock.nexusmods.com/mods/217/ for Legend of Grimrock 1
Re: [Asset] Books + Runebooks
Thanks, 'man!
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
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See what I'm working on right now: Neikun's Workshop
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- Vice Dellos
- Posts: 47
- Joined: Thu Feb 28, 2013 12:56 pm
Re: [Asset] Books + Runebooks
you know this might be an interesting way to teach spells in each book list the speels that rune is used for
Re: [Asset] Books + Runebooks
You guys may consider using those books together with grimwidgets.
Example result:

Code to achieve that (together with API documentation): https://github.com/xanathar/grimwidgets#book-example
Example result:

Code to achieve that (together with API documentation): https://github.com/xanathar/grimwidgets#book-example
Re: [Asset] Books + Runebooks
This is awesome
I couldn't find coding for that book and now I don't have to
thanks 
Runebooks: http://www.nexusmods.com/legendofgrimrock2/mods/13/? for Legend of Grimrock 2
Runebooks and books: http://grimrock.nexusmods.com/mods/217/ for Legend of Grimrock 1
Runebooks and books: http://grimrock.nexusmods.com/mods/217/ for Legend of Grimrock 1
Re: [Asset] Books + Runebooks
This is indeed awesome
Grimwidgets contains all things I had on my wishlist for the LoG2 Editor.
Actually I really think about modding my AP2 project with LoG1-Editor + Grimwidgets
If I only would knew how long it will last until the release of LoG2, this would make the decision easier
By the way, the Books Asset looks really very nice.
lg Wanderer
Grimwidgets contains all things I had on my wishlist for the LoG2 Editor.
Actually I really think about modding my AP2 project with LoG1-Editor + Grimwidgets
If I only would knew how long it will last until the release of LoG2, this would make the decision easier
By the way, the Books Asset looks really very nice.
lg Wanderer
My first LoG-Mod: Abandoned Places 2
Re: [Asset] Books + Runebooks
I think you have plenty of time to go ahead and make your mod now rather than wait.
"I'm okay with being referred to as a goddess."
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
Community Model Request Thread
See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
- Message me to join in!
Re: [Asset] Books + Runebooks
That's my guess as well, they're probably a year off or more
Finished Dungeons - complete mods to play
Re: [Asset] Books + Runebooks
yes a year would be just enough time, so after testing your mod and making one more asset pack (I have in mind) I think I will continue modding of AP2.
But actually I have another problem with it, Skugasvein didnt released the Outdoor-Tileset.
But actually I have another problem with it, Skugasvein didnt released the Outdoor-Tileset.
My first LoG-Mod: Abandoned Places 2


