I posted something similar to this some days ago, then deleted because I thought I solved it and now I'm reposting it because, well, I didn't.
First of all:
Which are the minimum and maximum resolutions the game runs with ? The horizontally minimum seems 1024x768, the vertically minimum seems 1280x720. The maximums I don't know
Ok, now with the problem. If for the sake of argument (:lol:) I want to draw something with the GUI functions which overlays (underlays actually, as they are painted before) the champion avatars, I need to reposition my object (and scale it - which the GUI doesn't support
So, the quesion is: how native GUI elements are placed/scaled when the resolution changes ?
I collected some data here:
https://docs.google.com/spreadsheet/ccc ... sp=sharing
But I'm not able to find a simple relationship. More data or help is welcome!
