shootProjectile

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Grimfan
Posts: 369
Joined: Wed Jan 02, 2013 7:48 am

shootProjectile

Post by Grimfan »

Hi fellow forum lurkers. ;)

I wanted to simply shoot a projectile down a corridor (like an arrow) using the shootProjectile script in the modding reference guide linked to a pressure plate within a function but the term shootProjectile is apparently a "bad argument". Am I missing some simple step or is the script actually broken or obsolete on some level (this is the first time I've played around with projectiles in any capacity whatsoever)?

Thanks in advance for any answers you can give me. :)
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Komag
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Location: Boston, USA

Re: shootProjectile

Post by Komag »

Just a quick reply to say it's not broken :)
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Diarmuid
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Joined: Thu Nov 22, 2012 6:59 am
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Re: shootProjectile

Post by Diarmuid »

Post your script, we can help! shootProjectile takes like 14 arguments, and if one of those is wrong you'll get "bad argument" as an error.
Grimfan
Posts: 369
Joined: Wed Jan 02, 2013 7:48 am

Re: shootProjectile

Post by Grimfan »

Don't worry, I sorted it out. Thanks for the offer to help Diarmuid.

Of course, this all makes me wonder why I've never seen projectile traps in a mod I've played. I'll have to change that with my shuriken room of death! :twisted:
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