This is what happens when i place stairs on a level..
http://imgur.com/a/InBhT
the 3rd image is what it looks like when you go down the stairs.. You clip through the floor..
They are all messed up heres the level design..
http://i.imgur.com/8CVmzdV.png first floor
http://i.imgur.com/ssUaqst.png second floor
Stair issues
Re: Stair issues
Stairs need to be surrounded by walls on all sides but the front. I'm not sure if secret doors can be used as pseudo-walls for this purpose.
If you don't place walls around (including on corners) thats what you get.
If you don't place walls around (including on corners) thats what you get.
I am the God of darkness and corruption.
viewtopic.php?f=14&t=4250
viewtopic.php?f=14&t=4250
Re: Stair issues
Walls of the side should be as easy as putting secret doors on the side of the stairs, but I can't think of a way to correct the floor behind it.
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See what I'm working on right now: Neikun's Workshop
Lead Coordinator for Legends of the Northern Realms Project
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Re: Stair issues
It's fairly simple:
While the editor OBJECT for stairs seems to be only 1 tile big, the staircase is actually 2 tiles big (in the direction of the stairs) That's why the game requires WALL behind the stairs, which gets replaced by the stairs' second half in runtime.
While the editor OBJECT for stairs seems to be only 1 tile big, the staircase is actually 2 tiles big (in the direction of the stairs) That's why the game requires WALL behind the stairs, which gets replaced by the stairs' second half in runtime.