[DEVELOPER DISCUSSION] One Room Round Robin 2 (SPOILERS)

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Diarmuid
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by Diarmuid »

Neikun wrote:I definitely think the sign up sheet first page should be organized by room number for better vacancy clarity.

Room 1: name
Room 2: name
Room 3: name
ect.
Seconded. And what do we do now, I send officially the template to rLOVEution87 so that he can build his room in this "master file"?

Ah. Design note for everyone:
Having fw+gw+grimq in has a few advantages. For one:

All secrets are automatic with GrimQ. You just put the secret sign on a tile and it will automatically take care of spawning a hidden pressure plate with correct settings that will trigger the secret. Don't do it manually to avoid triggering secrets twice.
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by Ryeath_Greystalk »

Good to know that Diarmuid.

I have a secret in mine and I would have put it manually if you hadn't mentioned that.
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SpiderFighter
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by SpiderFighter »

Neikun wrote:I definitely think the sign up sheet first page should be organized by room number for better vacancy clarity.

Room 1: name
Room 2: name
Room 3: name
ect.
It already is organized by room; I just put the ones with no preference (or room) at the top of the list.
I'll update it now (and clean it up in the morning). If someone doesn't want the room we're placing them in, just give us a shout.
rLOVEution87
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by rLOVEution87 »

So since I'm room # 1 (which I'm honored with, btw) when do I get the core file from where?
I sent my mail to that ladygaga yahoo mail mentioned earlier in the thread for the dropbox..
Not that I'm done with my room yet but ofc it'd be nicer to work with the actual foundation/assets =)
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Diarmuid
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by Diarmuid »

rLOVEution87 wrote:So since I'm room # 1 (which I'm honored with, btw) when do I get the core file from where?
I sent my mail to that ladygaga yahoo mail mentioned earlier in the thread for the dropbox..
Not that I'm done with my room yet but ofc it'd be nicer to work with the actual foundation/assets =)
I need to fix one or two little details and I'llPM you a download link.

EDIT: rLOVEution87 has the file, this is officially started! :) :P
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Neikun
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by Neikun »

*squeek* This is exciting!
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aaneton
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by aaneton »

Diarmuid wrote: EDIT: rLOVEution87 has the file, this is officially started! :) :P
:shock: Sweet!
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by Xanathar »

All secrets are automatic with GrimQ. You just put the secret sign on a tile and it will automatically take care of spawning a hidden pressure plate with correct settings that will trigger the secret. Don't do it manually to avoid triggering secrets twice.
Don't worry about this, you can't trigger it twice, so no problem if ones put also the pressure plate.
And if your secret is to be activated by something other than the party entering an area, just put the secret in a wall :)
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SpiderFighter
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by SpiderFighter »

Congratulations guys, it's good to get going again! A huge thanks to Diarmuid, who has really taken the driver's seat on this. We still have five slots open; how many do we want to reserve for secret areas (knowing that not everyone will use all three of their floors)?

OP updated.
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Neikun
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Re: [OPEN - SIGNUP / DISCUSS] One Room Round Robin 2!

Post by Neikun »

I think this mod will be a good crash course for many people into the frameworks that have been developed by this awesome community! :D
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