OnDie Hook on Object

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Damonya
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Joined: Thu Feb 28, 2013 1:16 pm
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OnDie Hook on Object

Post by Damonya »

It's me again. :oops:

I asked myself a simple question. Is it possible to have a OnDie Hook on object?

I transformed an object, by a destructible object

defineObject{
name = "boulder_blockage_hit",
class = "Blockage",
model = "mod_assets/models/decorations/boulder.fbx",
brokenModel = "mod_assets/models/deep_dungeon/deep_dungeon_floor_dirt.fbx",
placement = "floor",
health = 30,
evasion = -1000,

repelProjectiles = true,
hitSound = "impact_blade",
hitEffect = "hit_wood",
editorIcon = 56,
}

Now I want that when it is broken, a function script is launched

So, OnDie hook works on object?
Orwak - MOD - Beta version 1.0
User avatar
Damonya
Posts: 134
Joined: Thu Feb 28, 2013 1:16 pm
Location: France
Contact:

Re: OnDie Hook on Object

Post by Damonya »

Ok sorry, It works. I have just badly scripted my hook.

You can delete this useless topic. Sorry.
Orwak - MOD - Beta version 1.0
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