Am I just going crazy, or do goromorgs not trigger pressure plates? And if not is there a way to make them trigger plates?
As you probably guessed I spent a long time trying to figure out why a certain funtion wasn't working and the only thing I come up with is the plates are not triggering.
Thanks.
Goromorgs & pressure plates
-
Ryeath_Greystalk
- Posts: 366
- Joined: Tue Jan 15, 2013 3:26 am
- Location: Oregon
Re: Goromorgs & pressure plates
I thought they did, can't remember now
Finished Dungeons - complete mods to play
Re: Goromorgs & pressure plates
they definitely do just built a little test dungeon and he activated one just fine
-
Ryeath_Greystalk
- Posts: 366
- Joined: Tue Jan 15, 2013 3:26 am
- Location: Oregon
Re: Goromorgs & pressure plates
Thanks.
Guess I need to revisit my script then.
Guess I need to revisit my script then.
- JohnWordsworth
- Posts: 1397
- Joined: Fri Sep 14, 2012 4:19 pm
- Location: Devon, United Kingdom
- Contact:
Re: Goromorgs & pressure plates
I know it's an obvious thing to check, but I have to ask... You do have 'Triggered by Monster' checked on your Pressure Plate?
My Grimrock Projects Page with links to the Grimrock Model Toolkit, GrimFBX, Atlas Toolkit, QuickBar, NoteBook and the Oriental Weapons Pack.
-
Ryeath_Greystalk
- Posts: 366
- Joined: Tue Jan 15, 2013 3:26 am
- Location: Oregon
Re: Goromorgs & pressure plates
Yup, triple checked that. I just have something missing in script somewhere. I should have done like remma did and just put a simple check in to see if the plate was being triggered, but it was just soooo easy to blame it on the goromorg.JohnWordsworth wrote:I know it's an obvious thing to check, but I have to ask... You do have 'Triggered by Monster' checked on your Pressure Plate?
Re: Goromorgs & pressure plates
Have you modify the goromorg in monsters.lua ?
Don't add :
flying = true,
Don't add :
flying = true,
Orwak - MOD - Beta version 1.0
-
Ryeath_Greystalk
- Posts: 366
- Joined: Tue Jan 15, 2013 3:26 am
- Location: Oregon
Re: Goromorgs & pressure plates
I went back and checked and it was tripping the plates. Not sure what the problem was mith my script but I just decided to abandon it and do something different.Damonya wrote:Have you modify the goromorg in monsters.lua ?
Don't add :
flying = true,
Thanks for the response.
