[MOD] Nightfall: First Contact (English language)

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
chmilz
Posts: 6
Joined: Sun Jul 21, 2013 8:19 pm

Re: [MOD] Nightfall: First Contact (English language)

Post by chmilz »

Tristanna wrote:
chmilz wrote:Hi, I'm a bit stuck and need some assistance:
SpoilerShow
Dungeon 7/Tower 1-2
I believe I've opened everything on Tower 1, says I can see the bottom of the hole now. I drop down to Tower 2 where I have to choose a direction. No matter which direction I choose, the trap opens and if I drop down I get stuck in Tower 7. I've been stuck on this one for hours, can't seem to figure it out.

Gimme a tiny hint to get me back on track.

Awesome mod BTW!
Hi,

If you want a little hint:
SpoilerShow
Don't you see "Rock" on the ground ? Did you try to put them on the "Traps"...? ;)
Bye

Tristanna
SpoilerShow
I tried putting rocks on everything, doesn't seem to make any sort of difference. No matter what I do I can't seem to make the center trap on Tower 2 stay shut so I can move around, or cause a trap to shut on a floor above Tower 7 to catch my fall. I might need a slightly bigger hint...
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Tristanna
Posts: 94
Joined: Wed Mar 20, 2013 3:13 pm
Location: South of France

Re: [MOD] Nightfall: First Contact (English language)

Post by Tristanna »

eLPuSHeR wrote:
DeDy wrote:
eLPuSHeR wrote:Hello.

Can anyone help me?. I have started playing this cool module and I am already stuck. I have reached up to level 4 I think, but there are locked doors everywehere and not a single key. I will post some map screenshots later.
SpoilerShow
I assume you're on the fourth floor at the beginning. Here it is necessary to insert a golden key, which he finds on the floor above for spiders.
Thanks. This is the maps for levels 1-4 in my savegame. I will try what you suggest.

Image

Image
Hi,

Here is one key for one door:
SpoilerShow
Image
Bye

Tristanna
Last edited by Tristanna on Sun Jul 21, 2013 11:04 pm, edited 1 time in total.
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Tristanna
Posts: 94
Joined: Wed Mar 20, 2013 3:13 pm
Location: South of France

Re: [MOD] Nightfall: First Contact (English language)

Post by Tristanna »

chmilz wrote:
Tristanna wrote:
chmilz wrote:Hi, I'm a bit stuck and need some assistance:
SpoilerShow
Dungeon 7/Tower 1-2
I believe I've opened everything on Tower 1, says I can see the bottom of the hole now. I drop down to Tower 2 where I have to choose a direction. No matter which direction I choose, the trap opens and if I drop down I get stuck in Tower 7. I've been stuck on this one for hours, can't seem to figure it out.

Gimme a tiny hint to get me back on track.

Awesome mod BTW!
Hi,

If you want a little hint:
SpoilerShow
Don't you see "Rock" on the ground ? Did you try to put them on the "Traps"...? ;)
Bye

Tristanna
SpoilerShow
I tried putting rocks on everything, doesn't seem to make any sort of difference. No matter what I do I can't seem to make the center trap on Tower 2 stay shut so I can move around, or cause a trap to shut on a floor above Tower 7 to catch my fall. I might need a slightly bigger hint...
I dont' speak about the "central trap" ! Try Rock with "open trap" behind Grids ! ;)
chmilz
Posts: 6
Joined: Sun Jul 21, 2013 8:19 pm

Re: [MOD] Nightfall: First Contact (English language)

Post by chmilz »

Could have sworn I tried that...
eLPuSHeR
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Re: [MOD] Nightfall: First Contact (English language)

Post by eLPuSHeR »

Merci beaucoup Tristanna.

How did you do these nice boxes and arrows, photoshop?
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DeDy
Posts: 132
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Location: Brno, Czech Republic

Re: [MOD] Nightfall: First Contact (English language)

Post by DeDy »

chmilz wrote:I tried putting rocks on everything, doesn't seem to make any sort of difference. No matter what I do I can't seem to make the center trap on Tower 2 stay shut so I can move around, or cause a trap to shut on a floor above Tower 7 to catch my fall. I might need a slightly bigger hint...
Hi, here is the solution.
SpoilerShow
Tower 2 has 4 fell behind the bars. So you can jump to the Tower 3, you have to insert into each stone through the bars. On the first floor there are enough.
Nightfall: First Contact – http://dedy.euweb.cz/nightfall.html
chmilz
Posts: 6
Joined: Sun Jul 21, 2013 8:19 pm

Re: [MOD] Nightfall: First Contact (English language)

Post by chmilz »

I'm getting dumber as the dungeon gets deeper...
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Stuck at the part where I'm supposed to throw stuff, the room with the inscription Lords of Shadow are master throwers or something. I've been stuck here for over an hour :P
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Tristanna
Posts: 94
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Location: South of France

Re: [MOD] Nightfall: First Contact (English language)

Post by Tristanna »

eLPuSHeR wrote:Merci beaucoup Tristanna.

How did you do these nice boxes and arrows, photoshop?
De rien eLPuSHeR :)

Photoshop is too heavy as software, I work with FastStone Image Viewer 4.8, It's lightweight, fast and free !

Bye

Tristanna
JimBob
Posts: 70
Joined: Fri Dec 07, 2012 2:55 pm
Location: North Yorkshire,England

Re: [MOD] Nightfall: First Contact (English language)

Post by JimBob »

SpoilerShow
I am stuck on Level 6 trying to get Zhandul's Orb.Can't get past the row of 4 pads next to 2 pits which wont close.
eLPuSHeR
Posts: 676
Joined: Tue Jan 08, 2013 7:42 pm

Re: [MOD] Nightfall: First Contact (English language)

Post by eLPuSHeR »

I am stuck again. I have reached levels 5 and 6 (partial). I have three keys now:
SpoilerShow
two red soul keys and one gold key. I have several doors closed but it seems they require different keys (the "don't trust the snakes" one comes to mind.
Any help would be greatly appreciated. Another thing I don't know is how
SpoilerShow
to open the two doors where says "I will feed you". Tried putting food on the pressure plates but nothing.
These two captured maps show my current predicament.

Image

Image
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