I spent 3 hours, trying to solve this problem, tried different formats and everything, but whatever I do, the one picture I want in the intro, doesn't appear, and skips to whatever is next in the intro.
For example, I used Komag's intro and files, and just switched the file name at the end to the file I have, and it STILL skipped it. I'm guessing this is a problem with the picture I have?
The picture is just Komag's "Legend of Grimrock Master quest" title picture, but master quest removed with my dungeon's name. I even kept the file extension the same, dds.
I tried many types of Scripts, Komag's Master quest intro script, the defualt "Sinister Bannister" one, even the single picture with music one. Yet this single picture that I want, does not work at all, yet other pictures work.
I made an account just to ask this because I seriously can not find a way to fix this. So please, any help?
A picture won't show in my intro. [SOLVED]
A picture won't show in my intro. [SOLVED]
Last edited by Sorez on Sat Aug 24, 2013 12:32 pm, edited 1 time in total.
Re: A picture won't show in my intro.
Please post your intro.lua itself so we can look for any problems
And the .dds will be "called" .tga in the lua file, even tho it is actually a .dds. Also, make sure you didnt just name a text file "intro.lua". You must copy an actual .lua file and rename it. Hope this helps!
Currently conspiring with many modders on the "Legends of the Northern Realms"project.
"You have been captured by a psychopathic diety who needs a new plaything to torture."
Hotel Hades
"You have been captured by a psychopathic diety who needs a new plaything to torture."
Hotel Hades
Re: A picture won't show in my intro.
Yes, they are in lua.msyblade wrote:Please post your intro.lua itself so we can look for any problemsAnd the .dds will be "called" .tga in the lua file, even tho it is actually a .dds. Also, make sure you didnt just name a text file "intro.lua". You must copy an actual .lua file and rename it. Hope this helps!
The Sinister Bannister version:
Code: Select all
-- cinematic with a title and story text
enableUserInput()
startMusic("assets/samples/music/intro.ogg")
showImage("mod_assets/cinematics/textures/grimrock_logo2.tga")
fadeIn(2)
-- show the title text
sleep(1)
setFont("IntroTitle")
showText("The Sinister Bannister", 3)
sleep(2)
fadeOutText(1)
-- show the story text
sleep(1)
setFont("Intro")
textWriter([[
Some folks call it the Evil Railing. Or the Vile Balustrade.
However, no matter what you decide to call it, it is certain that
the Sinister Bannister is an ancient source of distraught and ill fortune.
You must venture forth and disassemble the nefarious inanimate object!
]])
click()
fadeOutText(0.5)
fadeOut(4)
fadeOutMusic(3)Code: Select all
-- simple one image cinematic
enableUserInput()
startMusic("assets/samples/music/intro.ogg")
-- show the image
showImage("mod_assets/cinematics/textures/grimrock_logo2.tga")
fadeIn(2)
sleep(4)
fadeOut(4)Code: Select all
LJœ ˆ4 > 4 % > 4 % > 4 ' > 4 ' > 4 % > 4 %
' > 4 ' > 4 ' > 4 ' > 4 % > 4
% > 4 > 4 ( > 4
% > 4 > 4 ( > 4 ' > 4 > 4 % > 4 ' > 4 ' > 4
% > 4 > 4 ( > 4 ' > 4 > 4 % > 4 ' > 4 ' > 4
% > 4 > 4 ( > 4 ' > 4 > 4 % > 4 ' > 4 ' > 4
% > 4 > 4 ' > 4 ' > 4 > 4 % > 4 ' > 4 ' > 4 ' > 4 ' > G fadeOutMusic6mod_assets/cinematics/textures/grimrock_logo2.tga‚As they are plunged down the open maw at the peak,
their crimes are absolved. Everyone before them has
perished in the guts of the mountain, but will you
be able to lead them through the dark and to the
freedom that awaits at the base of Mount Grimrock?/assets/textures/cinematic/intro/page04.tgaãTheir final trial is at hand. Numerous prisoners
have received their pardons here yet none have
returned to live their life in freedom. They are
at the very top of the world and below them
only darkness and justice awaits./assets/textures/cinematic/intro/page03.tgaÅFour prisoners bound by heavy chains emerge
from the ship. The court accuses them of terrible
treasonous deeds, but by the grace of the king
their crimes shall be forgiven atop Mount Grimrock./assets/textures/cinematic/intro/page02.tgaclearTextfadeOutKAn airship struggles to gain altitude as it floats toward the peak...
clickíA towering spire looms above the clouds,
a weathered rock that has stood tall for ages,
longer than the histories of men have been written.
It is a desolate place now, only remembered
when things need to be discarded and forgotten.textWriter
IntrofadeOutTextMount Grimrock
showTextIntroTitlesetFont
sleepfadeIn/assets/textures/cinematic/intro/page01.tgashowImage#assets/samples/music/intro.oggstartMusicenableUserInput€€€ÿ Re: A picture won't show in my intro.
try moving the image back one folder to just "cinematics".(ie: eliminate the textures folder). Not sure that will fix it, but I seem to recall someone recently doing that and having their problem solved. Everything else looks okay to me. You may try DLing a free image conversion tool called "x2y" and try running your .dds through it on default settings, also.
Currently conspiring with many modders on the "Legends of the Northern Realms"project.
"You have been captured by a psychopathic diety who needs a new plaything to torture."
Hotel Hades
"You have been captured by a psychopathic diety who needs a new plaything to torture."
Hotel Hades
Re: A picture won't show in my intro.
There are all kinds of dds files, so the format is almost certainly the wrong kind. You'll need to experiment with the compression, blahblah8 stuff, etc.
Finished Dungeons - complete mods to play
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solomonsgrave
- Posts: 12
- Joined: Sun Aug 18, 2013 10:43 pm
Re: A picture won't show in my intro.
I recently had this problem,and I did like you said.I changed my image.dds file path to mod_assets/cinematics/image.tga instead of mod_assets/textures/cinematic/intro/image.tga .I'm not sure why but just moving the pics there and changing the intro.lua to match made it work for me.I hope you get it going,so you can have sweet intro bits too!!!!
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solomonsgrave
- Posts: 12
- Joined: Sun Aug 18, 2013 10:43 pm
Re: A picture won't show in my intro.
OH!! I just read that last post again.Don't just move it back one folder.As soon as you click mod_assets,there should be a folder called cinematics right there.Its the same spot where you put your intro.lua file.Thats where I put my pictures.I just wanted to clear that up,I know how frustrating
it can be when it wont work and how tired you can get from seeing ---attempt to bla bla bla(a nil value) or ----")" expected near ")"----WHAT??!! I know some people understand that but Id like english thank you very much.lol.
it can be when it wont work and how tired you can get from seeing ---attempt to bla bla bla(a nil value) or ----")" expected near ")"----WHAT??!! I know some people understand that but Id like english thank you very much.lol.
Re: A picture won't show in my intro.
Ok, I just tried Komag's solution, and downloaded a free image converted to dds, and now the image shows! I had the wrong kind of dds! 
Thanks Komag and everyone for the help!
Here the image for those wondering what it is

Thanks Komag and everyone for the help!
Here the image for those wondering what it is

