Hi,
I have seen this somewhere in the dungeon - when finished to count how many secrets player has discovered (like 15/ 20). Is there some script which checks how many secret has been discovered and how to work with that ? Thanks
counting secret script help pls
Re: counting secret script help pls
I do not know the answer to this, but here's my guess. It is likely as simple as counting how many "secret" entities are placed, compared to how many were "triggered".
Currently conspiring with many modders on the "Legends of the Northern Realms"project.
"You have been captured by a psychopathic diety who needs a new plaything to torture."
Hotel Hades
"You have been captured by a psychopathic diety who needs a new plaything to torture."
Hotel Hades
Re: counting secret script help pls
in the reference:
So maybe you could run that right before the endgetStatistic(stat)
Returns the value of a built-in statistic. Possible statistics are: “play_time”, “monsters_killed”, “items_found”, “secrets_found”, “treasures_found”, “toorum_notes_found”, “skulls_found”, “grimrock_doors_opened”, “tiles_moved”, “pit_falls”, “melee_attacks”, “ranged_attacks”, “unarmed_attacks”, “rocks_thrown”, “spells_cast” and “potions_mixed”.
Finished Dungeons - complete mods to play
