When such a spell is needed there is clearly a balancing issue that needs to be adressed.LordGarth wrote:In my game it is needed because the spells cost so much and there is alot of hard combat. Especially in my sequel the monsters are very difficult and there is alot of them.
I recall that DM had such a spell or to be precise: a potion. Yet the mana needed to create the potion was more then the user could gain which is fine. Otherwise you get exactly what was already said: mages will be enabled to infinitly cast spells. IMO this is game breaking and should not be implemented.