Re Blockers and the Cube

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Eleven Warrior
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Re Blockers and the Cube

Post by Eleven Warrior »

Hi again..

I thought the (blocker) X . was suppose to stop monsters moving in the tile I put the blocker in.. It does not stop the Cube though..

Have I got the blocker idea wrong or do I have to do something else to stop the cube moving on a certain tile??

EDIT:

This is from the assets V2: X
defineObject{
name = "blocker",
class = "Blocker",
tags = { "scripting" },
editorIcon = 96,
}
Where it says Tags what is that. Is it hard coded??
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Dr.Disaster
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Re: Re Blockers and the Cube

Post by Dr.Disaster »

It's a known issue that the Cube ignores blockers.
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Eleven Warrior
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Re: Re Blockers and the Cube

Post by Eleven Warrior »

hi..

Oh I didn't know, I have heard issues about the Cube but I did not think this was one of them.. Thxs for the reply Doc..
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Isaac
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Re: Re Blockers and the Cube

Post by Isaac »

Depending on how your map is laid out, you could place a custom invisible door instead of a blocker, with hidden plates that (through script) instantly open or close it (from either side); plates that only trigger for the party. This would allow the party to pass unhindered, while blocking all other entities.

The one catch to this is that if the party is standing on the 'blocker plates', then the way is open, and the cube will move towards them [through the block].

* Here is a project that demonstrates this: https://docs.google.com/file/d/0B2XjRUI ... lhS3FFVTQ/
Last edited by Isaac on Sun Sep 29, 2013 4:55 am, edited 1 time in total.
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Eleven Warrior
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Re: Re Blockers and the Cube

Post by Eleven Warrior »

Hi Isaac..

Thxs for the File will check it out now.. I have a feeling this going to be awesome. Will get back to you..

Thxs again..

EDIT: Wow that is so COOL, when you go through the teleport you think your SAFE and the cube is right behind you. Scared the hell out of (LOL) and it killed me (LOL)..

Thxs will use this for sure..
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Isaac
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Re: Re Blockers and the Cube

Post by Isaac »

The cube ignores just about anything but a wall and a pit. Those extra invisible walls are there to keep the cube from rolling through the dragons. If you have statues or anything it's not supposed to roll over, surround them with invisible walls.
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Eleven Warrior
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Re: Re Blockers and the Cube

Post by Eleven Warrior »

Yeah I was wondering why you put the walls in front of the Statues, now I know thxs for the tip..

GJ thxs
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