On click with left Mouse Button

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Eleven Warrior
Posts: 752
Joined: Thu Apr 18, 2013 2:32 pm
Location: Australia

Re: On click with left Mouse Button

Post by Eleven Warrior »

Hi Mysblade..

This is what I have ATM..

defineObject{
name = "IObject",
baseObject = "scroll",
uiName = "Invisible",
class = "Item",
model = "assets/models/items/scroll.fbx",
gfxIndex = 30,
scroll = true,
weight = 0.3,
description = "ITEST",
}

cloneObject{
name = "IObject_2",
uiName = "Invisible 1",
baseObject = "IObject",
description = "Itest1",
}

This only works if I add this to my (init.lua) file

if ( item.name == "IObject" )then playSound("mine_horror04") end

Is there a way I can Copy the Invisisble Texture onto the (Scroll), like you have on the Invisisble Dragon statue you gave me.. I have Grimrock Model Toolkit and Gimp 2.. I tried to find the Texture (Invisible) in Grimrock Toolkit that is on the Dragon Object. There is no such Texture, except on your Model..
Cannot find it in under (Tools) Material Find/Replace.
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msyblade
Posts: 792
Joined: Fri Oct 12, 2012 4:40 am
Location: New Mexico, USA
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Re: On click with left Mouse Button

Post by msyblade »

In GMT, in the same menu as find/replace, you can point GMT to the folder where you want it to look for textures. point it to the mod_assets folder where the invis one is located. Or, redefine a scroll and point the model line to the invis model. Hope this helps!
Currently conspiring with many modders on the "Legends of the Northern Realms"project.

"You have been captured by a psychopathic diety who needs a new plaything to torture."
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