Custom Recipes

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
Post Reply
AttractiveLemon
Posts: 1
Joined: Fri Oct 04, 2013 2:39 pm

Custom Recipes

Post by AttractiveLemon »

After browsing the forum it looks like I'm the only one with a problem here. I did this:

Code: Select all

defineRecipe {item = "gear_key",
ingredients = {1, "gear_necklace", 1, "iron_key"}}
And I put it into the "repices.lua" file. The "init.lua" most certainly links to it. Why the heck can I not craft the gear_key? :?:

Eh ... just to check quickly, you craft things by right-clicking the mortar and then mixing them up in it, right? There is no "forge" or anything in the game?
User avatar
LordGarth
Posts: 500
Joined: Mon Jun 18, 2012 5:07 pm
Location: Colorado USA

Re: Custom Recipes

Post by LordGarth »

Looks like it should work to me. The mortar is the only thing for crafting. Did you reload your game after saving the recipe code?

LordGarth
Dungeon Master and DOOM will live forever.
Post Reply