[MOD] Super Techno Grimrock Fireball Adventure!

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
User avatar
Dr.Disaster
Posts: 2876
Joined: Wed Aug 15, 2012 11:48 am

Re: [MOD] Super Techno Grimrock Fireball Adventure!

Post by Dr.Disaster »

http://steamcommunity.com/sharedfiles/f ... =184702858
and no, it's not cheated, my console is off in general. No import either, i went thru the regular create party screen 8-)
Scaramuth
Posts: 14
Joined: Thu Aug 08, 2013 7:57 pm

Re: [MOD] Super Techno Grimrock Fireball Adventure!

Post by Scaramuth »

Nice work Dr. Disaster! I thought i had programmed it to display your number of deaths at the end but looks like that wasn't functioning, I'll do a quick bug fix and throw a congratulations to you for being the first to survive it into the patch.
Scaramuth
Posts: 14
Joined: Thu Aug 08, 2013 7:57 pm

Re: [MOD] Super Techno Grimrock Fireball Adventure!

Post by Scaramuth »

Ok so I had the text printing to the console thinking it would last longer for your screenshot, but it turns out you have to enable the console for that to work! So I put in a fix that prints it to the HUD and Console. Does anyone know if there is a way to turn the console on for the player automatically?
User avatar
Dr.Disaster
Posts: 2876
Joined: Wed Aug 15, 2012 11:48 am

Re: [MOD] Super Techno Grimrock Fireball Adventure!

Post by Dr.Disaster »

Ah no wonder i didn't see a message, my console is usually off. As far as i know enabling the console can be done only via the LoG config file so i fear there won't be an on-the-fly activation.

New pic is up as promised: http://steamcommunity.com/sharedfiles/f ... =185576294
Post Reply