Hi guys,
It's only idea... I would ask you if you are willing to give us some kind of early access to LoG 2? I mean to beta or sooner (when things are fixed) because it will give us acces to new definitions etc.
It could be very nice if we can prepare our mod_assets (and our stuff in general) to support LoG 2 with custom content in few days after release...
Now thats the best idea i have heard all day, i would be willing to pay top dollar to. $100 plus if i had to, just to get a glimpse at the game. See the new scenery etc...
petri wrote:This hasn't been decided yet but we promise to think about it when we get nearer to launch.
I expect that the plan is to make the game [foremost]; but if you can give beta access with the beta Dungeon editor (sans export)... There is potential for quite a lot of early input and comments from the modding community.
I understand modders suggesting beta access to your game, but please, please do not consider putting Legend of Grimrock II on Steam's early access.
I signed up for an account today just to say this one thing: please, do not go to that hideous pit of hatred that is early access.
We'll use Steam keys for closed beta testing but the Steam early access thing is not in our plans. I haven't been following how the early access games are doing myself but I take it that there's some issues there?
Ehm... My idea was about Steam keys for closed beta testing or similiar solution...
I dont like "early access" as steam or kickstarter offers it. So it's not about "I will pay 100$" for early access etc... I will buy the game (or maybe not, if you will give us some keys for free ) and support it with my work on assets for community...
Closed beta keys are good solutuion (well, if you can share some assets references as you did it with the torch holder in blog page, it will be very usefull too - for example I care about number of particles attached to the object, activating/deactivating particles - let me say events on anim frames etc, etc... There is a lot of unknown and when I work on assets, it's dificult to keep them in some "easy to remake them" state...) and it will help us to save our working time on refactoring and also gives us advantage to publish mods and assets in short time after game publishing so game will come with custom content very soon etc...
Hmm, Beta testing or some form of early access does seem rather interesting. I wouldn't mind seeing something like that with the possibility of covering it on youtube. +10 points for selfishness.