MONSTERS by LEKI (CLOSED)
- odinsballs
- Posts: 288
- Joined: Thu Dec 20, 2012 4:25 pm
- Location: south of heaven
Re: MONSTERS by LEKI (BARBARIAN AXE SHIELD v1.0)
holy freaking hell ,
, thats uber cool, when these guys come around it 'll be a bad day to be a genestealer 
Re: MONSTERS by LEKI (BARBARIAN AXE SHIELD v1.0)
I was thinking just wait till we have genestealers. Then these guys will be pissing there adeptus pantaloons.odinsballs wrote:holy freaking hell ,, thats uber cool, when these guys come around it 'll be a bad day to be a genestealer
Then again I always think evil.
I am the God of darkness and corruption.
viewtopic.php?f=14&t=4250
viewtopic.php?f=14&t=4250
Re: MONSTERS by LEKI (BARBARIAN AXE SHIELD v1.0)
I love it! Great idea using golems as marines, marines would definitely charge enemy like that
Have you considered making necrons?
Grimrock theme would fit their tombs 
Runebooks: http://www.nexusmods.com/legendofgrimrock2/mods/13/? for Legend of Grimrock 2
Runebooks and books: http://grimrock.nexusmods.com/mods/217/ for Legend of Grimrock 1
Runebooks and books: http://grimrock.nexusmods.com/mods/217/ for Legend of Grimrock 1
Re: MONSTERS by LEKI (BARBARIAN AXE SHIELD v1.0)
[quote="Leki"]
Here is another try with Chaos Space Marine armed with chaos chainsword and chaos boltpistol.
Excellent work.
I think it would be appropriate for the WK40K (or sci-fi in general) deserves a separate thread.
Here is another try with Chaos Space Marine armed with chaos chainsword and chaos boltpistol.
Excellent work.
I think it would be appropriate for the WK40K (or sci-fi in general) deserves a separate thread.
Re: MONSTERS by LEKI (BARBARIAN AXE SHIELD v1.0)
Genestealer - WIP
GMT Scene, first test of model size and material definitions:
Ingame: Frst tests of specular and normal maps (no texture for claws), no party lightsource:
Ingame: Frst tests of specular and normal maps (no texture for claws), party lightsource:
FullScreen Video HERE
GMT Scene, first test of model size and material definitions:
SpoilerShow

Ingame: Frst tests of specular and normal maps (no texture for claws), no party lightsource:
SpoilerShow

Ingame: Frst tests of specular and normal maps (no texture for claws), party lightsource:
SpoilerShow

FullScreen Video HERE
Last edited by Leki on Tue Oct 29, 2013 12:07 pm, edited 4 times in total.
I'm the Gate I'm the Key.
Dawn of Lore
Dawn of Lore
Re: MONSTERS by LEKI (BARBARIAN AXE SHIELD v1.0)
And you have done it! The genestealers are here!
Your awesomeness is boundless you know.
Your awesomeness is boundless you know.
I am the God of darkness and corruption.
viewtopic.php?f=14&t=4250
viewtopic.php?f=14&t=4250
- odinsballs
- Posts: 288
- Joined: Thu Dec 20, 2012 4:25 pm
- Location: south of heaven
Re: MONSTERS by LEKI (BARBARIAN AXE SHIELD v1.0)
nice work thus the hive invasion begins, no but seriously i can dive into my archives because i believe i still have a hormagaunt model somewhere...... might be of interest to you perhaps.
Re: MONSTERS by LEKI (BARBARIAN AXE SHIELD v1.0)
No more monsters.
Why?
It's simple. Some assets on Nexus were reported.
As you know, for barbarian I used as a reference model from Skyirm. I made mesh based on that source mesh, made new parts, made new skin, remaped it, made new texture etc, etc, so I cannot say if it's technically still the copyright protected asset, or not... but it doesn't matter. I don't want to spend my time playing copyright games. Someone had a problem with it, reported it and Nexus removed it. I cannot guarantee that it will not happen again, we live in the world where rectangle is under copyright, as you know. So I removed all my assets and I'm done with Nexus and moding as well. Have a nice day.
Why?
It's simple. Some assets on Nexus were reported.
As you know, for barbarian I used as a reference model from Skyirm. I made mesh based on that source mesh, made new parts, made new skin, remaped it, made new texture etc, etc, so I cannot say if it's technically still the copyright protected asset, or not... but it doesn't matter. I don't want to spend my time playing copyright games. Someone had a problem with it, reported it and Nexus removed it. I cannot guarantee that it will not happen again, we live in the world where rectangle is under copyright, as you know. So I removed all my assets and I'm done with Nexus and moding as well. Have a nice day.
I'm the Gate I'm the Key.
Dawn of Lore
Dawn of Lore
Re: MONSTERS by LEKI (BARBARIAN AXE SHIELD v1.0)
Why not just make your own? If you can use the tools to alter a design, then you should be able to use the tools to design from scratch.Leki wrote: I'm done with Nexus and moding as well. Have a nice day.
Re: MONSTERS by LEKI (BARBARIAN AXE SHIELD v1.0)
I guess I'm skilled enough to make what I want. In SH topic you can see scpecification, how I want to create city wallset. But there is potentially still copyrighted visual of the reference, although gothic wall is gothic wall. Someone can come and say it's based on my idea etc... Sorry, I completely lost my motivation.Isaac wrote:Why not just make your own? If you can use the tools to alter a design, then you should be able to use the tools to design from scratch.Leki wrote: I'm done with Nexus and moding as well. Have a nice day.
I'm the Gate I'm the Key.
Dawn of Lore
Dawn of Lore