To do and not to do?

This is the forum for helping you out if you're stuck or if you want to discuss the nitty gritty details of the dungeons within Mount Grimrock. Warning: forum contains spoilers!
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NoMercyK
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Joined: Fri Jan 03, 2014 1:56 am
Location: Livigno - Italy

To do and not to do?

Post by NoMercyK »

Hello everyone, a new member here!

First: I have NEVER play a Dungeon Crawler...ever. Unfortunately for me I must say. The initial feeling is really, really good.

Having said that, forgive me for my English that probably will not be perfect.

I just wanted to know one thing: there is something to do or not to do at the very beginning of your first adventure? Or more simply is appropriate for me to explore and try and possibly learn from my mistakes?

Thanks in advance for any replies!
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Dr.Disaster
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Joined: Wed Aug 15, 2012 11:48 am

Re: To do and not to do?

Post by Dr.Disaster »

Playing a dungeon crawler is about exploration and learning what happens/works.

In general there might be some things which you better not do i.e. don't stay inside a poison cloud or the path of an incoming missile or even ogre ;) but that's all part of the learning process. Few custom dungeons might lock out parts of the map once you did (or did not) a specific action but LoG's main campaign does not have such things.
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JohnWordsworth
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Location: Devon, United Kingdom
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Re: To do and not to do?

Post by JohnWordsworth »

The only advice I can give really is make sure you save often! It is possible to get yourself into a tough fight sometimes with no way out - so it's beneficial if you have an alternative save to go back too.

Otherwise - explore, learn and enjoy :)
My Grimrock Projects Page with links to the Grimrock Model Toolkit, GrimFBX, Atlas Toolkit, QuickBar, NoteBook and the Oriental Weapons Pack.
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