[PR] Kingdom Come: Deliverance

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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Leki
Posts: 550
Joined: Wed Sep 12, 2012 3:49 pm

[PR] Kingdom Come: Deliverance

Post by Leki »

Guys... my friends are working really hard on this fantastic RPG. Please, share info in your social networks and support them. To see more, follow the link:

Kingdom Come: Deliverance

I'm the Gate I'm the Key.
Dawn of Lore
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Mutman
Posts: 73
Joined: Sun Apr 08, 2012 9:57 pm
Location: Krupka, Czech Republic

Re: [PR] Kingdom Come: Deliverance

Post by Mutman »

Ty se znáš s lidmi z Warhorse? :) Tady jsem zmínku o Kingdom Come: Deliverance nečekal :) každopádně to vypadá super :)
Runebooks: http://www.nexusmods.com/legendofgrimrock2/mods/13/? for Legend of Grimrock 2
Runebooks and books: http://grimrock.nexusmods.com/mods/217/ for Legend of Grimrock 1
chaoscommencer
Posts: 119
Joined: Sun Jan 05, 2014 7:48 pm

Re: [PR] Kingdom Come: Deliverance

Post by chaoscommencer »

Wow, this looks absolutely fantastic... Are you working on it too leki? If only there were dragons and magic to top it off ;). Besides that though, at least it looks realistic and even more beautiful than Skyrim.
Working on a dungeon that displays a massive collection of assets while sorting them into convenient reusable plugin format (concept from some of leki's mods). Will contribute some of my own models as well eventually and follow that with custom dungeon.
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Leki
Posts: 550
Joined: Wed Sep 12, 2012 3:49 pm

Re: [PR] Kingdom Come: Deliverance

Post by Leki »

I have worked with them in past years so I have friends there, but I'm not a part of the team - I work on my own project.
I'm the Gate I'm the Key.
Dawn of Lore
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