[ANNOUNCEMENT] First LoG 2 Engine Mods :-)

Talk about creating Grimrock 1 levels and mods here. Warning: forum contains spoilers!
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antti
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Re: [ANNOUNCEMENT] First LoG 2 Engine Mods :-)

Post by antti »

Mysterious wrote: Umm antti I assume you are with AH? I have seen some of your posts, sorry I thought you were a Modder :) For example will the Alcoves and Altars have the same function as LOG1? Well anyway I cant wait to see the new Editor and use it. Thank you for the answers of my questions. :)
Yep, I'm with AH. The alcoves and altars have about the same basic functionality as in Grimrock 1 but the component system brings more flexibility in to using them. Overall, thanks to the component system, all the new custom objects will have much more room for customization since you won't be as dependent on hardcoded functionality for predefined object types. Want to make a bookshelf with multiple shelves? Sure, why not. Want to make an alcove with a built in force field that prevents you from picking up items from it until the player toggles it off? OK, go ahead. Or how about a monster that you can pick up like an item and place in your inventory? Yeah, I've seen that done. :D
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Mutman
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Re: [ANNOUNCEMENT] First LoG 2 Engine Mods :-)

Post by Mutman »

Guys... this is absolutely awesome :D :D
Runebooks: http://www.nexusmods.com/legendofgrimrock2/mods/13/? for Legend of Grimrock 2
Runebooks and books: http://grimrock.nexusmods.com/mods/217/ for Legend of Grimrock 1
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Mysterious
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Re: [ANNOUNCEMENT] First LoG 2 Engine Mods :-)

Post by Mysterious »

Hi antti.

Thxs for the information. I have to say WOW the new system you have created sounds awesome :)

Man I have to say this I cannot wait to use the LOG2 editor. Oh you are from AH, I thought so. Better to ask and not look stupid lol.
Anyway thxs for the info, this new Editor is going to be awesome I can feel it already..

Mutman I am using your runes in my mod thxs they are great
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Mutman
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Location: Krupka, Czech Republic

Re: [ANNOUNCEMENT] First LoG 2 Engine Mods :-)

Post by Mutman »

Mysterious wrote:Hi antti.

Thxs for the information. I have to say WOW the new system you have created sounds awesome :)

Man I have to say this I cannot wait to use the LOG2 editor. Oh you are from AH, I thought so. Better to ask and not look stupid lol.
Anyway thxs for the info, this new Editor is going to be awesome I can feel it already..

Mutman I am using your runes in my mod thxs they are great

hehe thanks :) if it will be necessary, i am planning to update them for LoG 2
Runebooks: http://www.nexusmods.com/legendofgrimrock2/mods/13/? for Legend of Grimrock 2
Runebooks and books: http://grimrock.nexusmods.com/mods/217/ for Legend of Grimrock 1
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