Like many modders before me, i'm searching to make a Bloodwych remake. "Oh god, what lack of originality, you'll say ... yeah .... i agree ; but actually, i just want to felt again that feeling in my youth : spend more than 200 hours in drawing f***ing maps to find how chaos tower is working, recruiting the finest team to kill something approaching behind doors or portcullis with disrupt spell, and, most important of all, to feel again the " rah, where am i ?! oh ... surely hidden plate, i turned on myself ... erase pillars and walls, draw them again and RAAAHHH ! blue dragon !! forgot kill them all, mmmmh ... dead ..."
So, actually, with little help of Alan Chapman and his maps, Steam and my memory, most of your mods and awesome scripts, i managed most parts of the mod.
- All of the 42 maps are done except some doors and scripted plates ( yeah, prefering focus on hardest parts of the game )
- Retextured some parts of the legendary Dungeon Master from Germanny ( many many thanks mister ! )
- Scripted the "Healing and resurrect" chambers
- Many of the monsters found them place except beholders, chimera flying heads, summons and at least : Zendik
- Retextured ornement doors to "color" them for different keys
- Founded solution for illusion walls
- Scripted and tested all the four crystals and the two gems
What i've got and have to do :
- jKos framework and Xanathar's grimwidgets for NPC IA and recruiting functions
- alois's shops script for mercants
- Leki's, FrEEsiD's, Neikun's, Pandafox's, and some other modder's monsters to replace Bloodwych monsters
What i have to do :
- Found somebody to help me to create all the base characters models
- Some tips and hits to script NPC IA / shops
- mahric's NPC source files ( partially found on the excellent ORRR2 )
- Found a solution to make all wood doors be lockable again ( i worked on ornament door to include locks on models )
- Implement and script most part of the four spells classes ( yeah, big work )
- Play again to bloodwych and note all the wall messages, shops inventory, alcoves inventory
- Some other things ...
So, as you can read, i've got to work hard, but i think's not for nothing. I seen that most of modders are gone or just wait for LoG 2, but if i can do this giant mod on the first one, i think can doing on the second
If you can help, by advance, all the thanks to you.
PS : I'll edit this post as the work will progress.

