someone can help about a crash please?
I got this crash when I throw some items on an altar.
when the correct items are put, it check for a script, destroy the altar and the items, spawn a new altar with another item.
if the items are placed "normally", I mean if you don't throw them, there is no problem.
here is the log:
stack traceback:
[string "SoundSystem.lua"]: in function 'playSound3D'
[string "Item.lua"]: in function 'onProjectileHit'
[string "Projectile.lua"]: in function 'update'
[string "Item.lua"]: in function 'update'
[string "Map.lua"]: in function 'updateEntities'
[string "Dungeon.lua"]: in function 'updateLevels'
[string "GameMode.lua"]: in function 'update'
[string "Grimrock.lua"]: in function 'display'
[string "Grimrock.lua"]: in main chunk
OS Version 6.1
OEM ID: 0
Number of processors: 4
Page size: 4096
Processor type: 586
Total memory: 3560 MB
Free memory: 1086 MB
Display device 0:
Device name: \\.\DISPLAY1
Device string: NVIDIA GeForce GTX 660
State flags: 00000005
Display device 1:
Device name: \\.\DISPLAY2
Device string: NVIDIA GeForce GTX 660
State flags: 00000000
Display device 2:
Device name: \\.\DISPLAY3
Device string: NVIDIA GeForce GTX 660
State flags: 00000000
Display device 3:
Device name: \\.\DISPLAY4
Device string: NVIDIA GeForce GTX 660
State flags: 00000000
Display device 4:
Device name: \\.\DISPLAYV1
Device string: RDPDD Chained DD
State flags: 00200008
Display device 5:
Device name: \\.\DISPLAYV2
Device string: RDP Encoder Mirror Driver
State flags: 00200008
Display device 6:
Device name: \\.\DISPLAYV3
Device string: RDP Reflector Display Driver
State flags: 00200008