Enchanting Arrows
Enchanting Arrows
Is it still possible in this game?
Re: Enchanting Arrows
As far as I have seen no. I beat the game a explored little more than half, but never found any kinda enchanted ammo of any kind, or different ammo, for bows, crossbows, firearms, cannon, and slings. And there is no Enchant Arrow spells eithers. So I guess they just aren't in the game.Cyrax PT wrote:Is it still possible in this game?
- Zo Kath Ra
- Posts: 941
- Joined: Sat Apr 21, 2012 9:57 am
- Location: Germany
Re: Enchanting Arrows
Damn it, I was hoping to make magic bullets...Jirodyne wrote: As far as I have seen no. I beat the game a explored little more than half, but never found any kinda enchanted ammo of any kind, or different ammo, for bows, crossbows, firearms, cannon, and slings. And there is no Enchant Arrow spells eithers. So I guess they just aren't in the game.
(first definition)
Re: Enchanting Arrows
Bah, what a shame, i really liked that in LoG1.Jirodyne wrote:As far as I have seen no. I beat the game a explored little more than half, but never found any kinda enchanted ammo of any kind, or different ammo, for bows, crossbows, firearms, cannon, and slings. And there is no Enchant Arrow spells eithers. So I guess they just aren't in the game.
Re: Enchanting Arrows
This needs to be a DLC or mod, definitely.
- thomast8991
- Posts: 16
- Joined: Fri Oct 10, 2014 10:12 pm
Re: Enchanting Arrows
I'm actually glad enchanting isn't in the game. I found that to be one of the most annoying, yet required parts of the original. Any time I fired off the arrows, they would lose their enchantment and I'd need to re-enchant them. And of course they wouldn't combine with the others, so it was a constant inventory management nightmare.
All that said, it would be nice to adjust how the damage for regular missile weapons works without the pain of re-enchanting. Maybe if the arrows just stayed with whatever enchantment they had unless you changed them, even after they hit a monster? That would solve some of the pain of the constant re-casting and inventory hassles. Or maybe you could just enchant the bow instead of the arrows?
All that said, it would be nice to adjust how the damage for regular missile weapons works without the pain of re-enchanting. Maybe if the arrows just stayed with whatever enchantment they had unless you changed them, even after they hit a monster? That would solve some of the pain of the constant re-casting and inventory hassles. Or maybe you could just enchant the bow instead of the arrows?
Re: Enchanting Arrows
I don't think AH like the idea of DLC at all. But might be something for LoG3sergregor wrote:This needs to be a DLC or mod, definitely.
It is pitch black. You are likely to be eaten by a grue.
My end game stats LoG 1st play through
My end game stats LoG 1st play through