Hello everyone,
As a big fan of the first issue of the LoG editor, I was pretty exited to go an discover the new features of the second edition.
Here the problem : I want a lock to open a certain door, and a certain key to fit the said lock, yet when I use the key in this lock the door doesn't open, it only makes the same sound as if the key was not the proper one. I've tried a lot of different combinaison, but even the regular "Gera_key" + "Gear_lock" doesn't work on the door...
Any idea why ?
Thank you very much for your replies...
[Editor] Key + Lock bug
Re: [Editor] Key + Lock bug
What did you put in the "openedBy" tag for the lock?
The thing is, locks are opened by the whole class of keys, so you cant' specify "iron_key_1" you have to give it the class of "iron_key", and then, ALL iron keys in the game works for that lock.
if you want specific key's you have to define your own key-class.
The thing is, locks are opened by the whole class of keys, so you cant' specify "iron_key_1" you have to give it the class of "iron_key", and then, ALL iron keys in the game works for that lock.
if you want specific key's you have to define your own key-class.
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whackangel
- Posts: 49
- Joined: Wed Sep 26, 2012 3:50 pm
Re: [Editor] Key + Lock bug
ooh... so if I enter the "gear_key_1" name in the OpenedBy box, it doesn't work ??
I'll try again with just entering "Gear Key" or something...
[Edit] Yup... worked just fine ! Problem solved...
Next ?!
I'll try again with just entering "Gear Key" or something...
[Edit] Yup... worked just fine ! Problem solved...
Next ?!