Can you set custom targets for forest_exits?
Can you set custom targets for forest_exits?
I see that you can set custom targets for stairs with the editor, specifying any location you want to go. But the editor doesn't give this option to you for any of the exit entities. Seems like they always go to the edge of the map in the next level and thats it. Has anyone figured out a way?
- Chimera005ao
- Posts: 187
- Joined: Sun Jun 29, 2014 8:34 am
Re: Can you set custom targets for forest_exits?
You probably can define a custom object that has that property.
But with the editor stuff, I don't think you can.
But with the editor stuff, I don't think you can.
Re: Can you set custom targets for forest_exits?
If I can do it with script, that is fine. Its just most of the time, what you can do in script, you also have access to the "Component" in the properties of the object in the editor. I will try it out though and see if I can get something to work. I have my doubts.