minmay wrote:Um, you can lock yourself in rooms in exactly the same way in LoG1, in various places. In fact it's easier in LoG1 because the party's position changes at the end of the move instead of in the middle of it, so there's a longer window for pulling the lever/pressing the button/taking the weapon out of the alcove.
Was it ? : O
In my memory, I remembered trying to pull levers and move as fast as I could and hitting a wall as soon as the porticulis started closing. Ah well.
Batty wrote:I support the ability to lock yourself in a room. A popup should say "You are locked in and will die in agony after cannibalizing the party and drinking your own pee."
Better than being stuck with nothing happening I'll admit.