Also, the crystal in the middle of the hamlet is sitting half way through the floor (or maybe it is a baby one?
V2.1.13 - BUG COLLECTION
Re: V2.1.13 - BUG COLLECTION
Noticed a VERY bad bug: if a character dies with a condition that prevents the party moving, the party will be stuck on that spot forever unless they can raise them and heal them. has happened a few times and I have just had to waste a resurrection potion on one just so I could move again (it was right after defeating the rat king so it would have taken ages to do it again). If I hadn't had one, well, I'd have had to have reloaded.
Also, the crystal in the middle of the hamlet is sitting half way through the floor (or maybe it is a baby one?
) Would give a screenshot but they come out black.
Also, the crystal in the middle of the hamlet is sitting half way through the floor (or maybe it is a baby one?
Re: V2.1.13 - BUG COLLECTION
You can do screenshots in windowed mode.Blacksky wrote: Also, the crystal in the middle of the hamlet is sitting half way through the floor (or maybe it is a baby one?) Would give a screenshot but they come out black.
- Dr.Disaster
- Posts: 2876
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Re: V2.1.13 - BUG COLLECTION
This is not a bug. You have to lighten the burden of a dead character so the party can move.Blacksky wrote:Noticed a VERY bad bug: if a character dies with a condition that prevents the party moving, the party will be stuck on that spot forever unless they can raise them and heal them. has happened a few times and I have just had to waste a resurrection potion on one just so I could move again (it was right after defeating the rat king so it would have taken ages to do it again). If I hadn't had one, well, I'd have had to have reloaded.
For example a dead barbarian does not get his +1Str/lvl bonus so when dead he/she loses a lot of carrying capacity (-3kg per missing strength)
Re: V2.1.13 - BUG COLLECTION
Someone could say that the party can move with a dead member sometimes is the bug here... ;PDr.Disaster wrote:This is not a bug. You have to lighten the burden of a dead character so the party can move.Blacksky wrote:Noticed a VERY bad bug: if a character dies with a condition that prevents the party moving, the party will be stuck on that spot forever unless they can raise them and heal them. has happened a few times and I have just had to waste a resurrection potion on one just so I could move again (it was right after defeating the rat king so it would have taken ages to do it again). If I hadn't had one, well, I'd have had to have reloaded.
For example a dead barbarian does not get his +1Str/lvl bonus so when dead he/she loses a lot of carrying capacity (-3kg per missing strength)
- Zo Kath Ra
- Posts: 944
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Re: V2.1.13 - BUG COLLECTION
The rope is shortminmay wrote:Ohhh, using the rope then immediately falling down another pit. Yeah, that makes sense.
Re: V2.1.13 - BUG COLLECTION
We don't want to make the dead party members infinite pack mules, so that's why encumbrance works on dead people.badhabit wrote:Someone could say that the party can move with a dead member sometimes is the bug here... ;PDr.Disaster wrote:This is not a bug. You have to lighten the burden of a dead character so the party can move.Blacksky wrote:Noticed a VERY bad bug: if a character dies with a condition that prevents the party moving, the party will be stuck on that spot forever unless they can raise them and heal them. has happened a few times and I have just had to waste a resurrection potion on one just so I could move again (it was right after defeating the rat king so it would have taken ages to do it again). If I hadn't had one, well, I'd have had to have reloaded.
For example a dead barbarian does not get his +1Str/lvl bonus so when dead he/she loses a lot of carrying capacity (-3kg per missing strength)
EDIT: edited to sound less crumpy
Re: V2.1.13 - BUG COLLECTION
Oh right! Would it be 0k if you put in a message like 'party member too heavy to drag' explaining this, as it may confuse players like me who have previously run away lugging three dead party members plus all their gear. XD
Re: V2.1.13 - BUG COLLECTION
This I agree, confused me at first also.Blacksky wrote:Oh right! Would it be 0k if you put in a message like 'party member too heavy to drag' explaining this, as it may confuse players like me who have previously run away lugging three dead party members plus all their gear. XD
Re: V2.1.13 - BUG COLLECTION
Bug: you can throw objects underwater from the cursor but not from the hands of the party members. With lightning bombs you can kill underwater creatures that way. (exploit)
Last edited by badhabit on Mon Dec 08, 2014 12:52 am, edited 1 time in total.